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This repository has been archived by the owner on Aug 25, 2021. It is now read-only.
We have a game loop, which calls our tick function (in game/game.go) every 10 seconds to essentially update the prices for all of our stocks in our database.
Right now, our game works as follows:
We have a game loop, which calls our tick function (in
game/game.go
) every 10 seconds to essentially update the prices for all of our stocks in our database.Now, we need to:
game/structs.go
) as the typeFor every interaction with the Database, @Alyks1 will add a new Method to the DatabaseService struct for you if it doesn't exist;P
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