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Releases: fantasycalendar/FoundryVTT-ItemPiles

2.8.!4

29 Nov 22:21
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2.8.!4 Pre-release
Pre-release
Fixes

2.8.3

28 Nov 19:06
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  • Fixed Custom System Builder item quantity not working properly
  • Fixed issue with merchants causing them to not work property with custom prices

2.8.2

27 Nov 23:41
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  • Added API endpoints:
    • game.itempiles.API.getItemCategories()
    • game.itempiles.API.getCostOfItem()
    • game.itempiles.API.getItemQuantity()
    • game.itempiles.API.calculateCurrencies() which can be used to calculate different currency strings;
      • game.itempiles.API.calculateCurrencies("10gp", "5gp") would result in 5GP (wow, impressive right?)
      • game.itempiles.API.calculateCurrencies("9gp 4sp 9cp", "5sp 4cp") would result in 8GP 9SP 4CP, which is a bit more impressive
      • game.itempiles.API.calculateCurrencies("9gp 4sp 9cp", "5sp 4cp", false) would result in 10GP 3CP
      • game.itempiles.API.calculateCurrencies("9gp", 0.5) would result in 4GP 5EP
  • Deprecated game.itempiles.API.getPaymentDataFromString() in favor of game.itempiles.API.getPaymentData()
  • Updated game.itempiles.API.getPaymentData() to also accept a number as its first argument
  • Added support for Custom System Builder property paths
  • Added support for soft migrations to systems, which will avoid customized settings being overwritten
  • Fixed DnD5e's race type item being able to be dropped
  • Fixed Alien RPG's currency quantity
  • Fixed Forbidden Land's currency paths

2.8.1

25 Oct 19:56
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  • Fixed D&D5e displaying all characters for players when giving items, instead of just the ones they have at least limited visibility of

2.8.0

25 Oct 19:12
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  • Added "Send To Character" when right-clicking items in your inventory in D&D5e - a much faster way to send items between characters
  • Added Merchant price modifier support for "group" type actors in D&D5e - adding a group to a merchant's price modifiers will apply the price modifiers to anyone belonging to that group actor (thanks to Paith on discord for the idea!)
  • Added game.itempiles.API.refreshMerchantInventory(), which can be called to manually refresh a merchant's inventory based on its configured tables
  • Added PRICE_MODIFIER_TRANSFORMER and SYSTEM_HOOKS to game.itempiles.API.addSystemIntegration()
  • Updated Chinese and Czech localization (thank you EternalRider and Mortan on weblate!)

2.7.22

22 Oct 15:45
4d84d8a
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  • Updated French, Polish, and Portuguese (Brazil) localization (thank you lucasts, Lioheart, and ltsoares on weblate!)
  • Fixed Rarity Colors not working - now requires the module's version to be at least 0.3.6

2.7.21

21 Oct 11:03
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  • Fixed the OSE system breaking in the latest updates

2.7.20

21 Oct 10:47
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  • Fixed new system support breaking most systems, whoops

2.7.19

20 Oct 21:12
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  • Added support for the Star Wars FFG system (thanks Grumpkin on the Foundry discord server!)
  • Fixed item based currencies breaking AGAIN

2.7.18

20 Oct 16:23
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  • Added optional logging to merchants
  • Added hook: item-piles-preRefreshInventory
    • Called when the inventory of a merchant is refreshed by Simple Calendar, which will allow you to add additional changes to the merchant, or fully interrupt that merchant's refresh
  • Updated Portuguese localization (thanks to ltsoares on weblate!)
  • Updated Star Wars: Saga Edition system configuration (thanks to cpadilla on github!)
  • Fixed secondary currencies would not be cached in the Item Piles currency compendium
  • Fixed buying/selling things on merchants with secondary currencies
  • Fixed adding currency to item piles & vaults not updating to the correct amount