Releases: fantasycalendar/FoundryVTT-ItemPiles
Releases · fantasycalendar/FoundryVTT-ItemPiles
1.4.4
- Added a right click context menu to the item pile inventory UI, with an option to show an item's image to everyone
- Improved Request Trade button in the player list when the Minimal UI module is active
- Improved splitting API functions to improve performance when playing on Forge
- Improved documentation to better describe what each API method requires
- Tweaked
Split n ways
button to disable itself instead of becoming hidden - Tweaked system recognition to allow systems to set the required settings through the API, which suppresses the system incompatibility warning
- Fixed various bugs surrounding splitting item piles
- Fixed issue with the
Split n ways
button not working sometimes
1.4.3.!0
- Added a right click context menu to the item pile inventory UI, with an option to show an item's image to everyone
- Improved Request Trade button in the player list when the Minimal UI module is active
- Improved splitting API functions to improve performance when playing on Forge
- Improved documentation to better describe what each API method requires
- Tweaked
Split n ways
button to disable itself instead of becoming hidden - Tweaked system recognition to allow systems to set the required settings through the API, which suppresses the system incompatibility warning
- Fixed various bugs surrounding splitting item piles
- Fixed issue with the
Split n ways
button not working sometimes
1.4.3
1.4.2
- Updated Japanese Localization (thanks you to Brother Sharp#6921!)
- Updated French Localization (thanks you to Padhiver#1916!)
- Fixed GMs having a character assigned to their user account would cause strangeness in some interfaces
- Fixed
ItemPiles.API.addItems
failing to merge similar items
1.4.1
- Fixed opening more than one item pile inventory would result in an error
- Fixed not being able to add currencies to item piles
- Fixed bug causing
Add Currency (GM mode)
to throw an error when using tokens as the trader - Minor fixes and adjustments to the Item Pile Inventory UI
- Renamed
openItemPileInventory
torenderItemPileInterface
which will become deprecated in 1.5.0 - Removed stray
Debugger
, whoops
1.4.0
- Added user-to-user trading!
- Multiple ways to initiate a trade:
- Type
!itempiles trade
or!ip trade
in the chat - Right-click on your fellow user's actors in the actor list
- Click the
Request Trade
button below the users list
- Type
- GMs can be represented in a trade by any actor or unlinked token in the game
- Players can only be represented in trades with actors they own
- Public and private trades, with the option to spectate public trades
- Option to mute another player who spam trades
- This is an optional setting that can be turned off
- Multiple ways to initiate a trade:
- Added setting for detecting item similarities and differences
- Added split button for GMs editing item piles
- Fixed token name changing when turning tokens into item piles
- Temporarily removed other localizations as this update contains a huge amount of updates
- Fixed PF1e item quantity attribute being wrong
- Added minor support for the PF2e system
1.3.4
- Fixed an issue in v8 and in some systems that caused item piles to fail to get the correct item quantities - this does not fix items that had already been put into item piles, you can fix this by editing the quantities of the items in actor's inventory
- Fixed tokens not retaining their image when they were turned into item piles