Releases: fantasycalendar/FoundryVTT-ItemPiles
Releases · fantasycalendar/FoundryVTT-ItemPiles
2.2.10
- Added better support for systems with only one currency, fractional costs should no longer result in free items
- Added the following optional settings to
rollItemTable
:resetTable
(defaulttrue
) - whether to reset the table between calls to this functiondisplayChat
(defaultfalse
) - whether to display the rolls to the chat
- Added
renderItemPileInterface
to the API documentation - Fixed merchants sometimes not working on systems that use currencies that are actual items
- Fixed
turnTokensIntoItemPiles
not respectingimg
,scale
, andname
overrides in the optionaltokenSettings
- Fixed minor issues with documentation
- Removed stray
console.log
2.2.9
2.2.8
- Fixed regular item piles would error for players when they try to open them
- Fixed some item prices would round incorrectly due to floating point errors (0.3g would become 2s 9cp instead of 3s)
- Fixed trading being impossible due to a bug, pressing accept in the trading UI would cause the other party to un-accept the trade
2.2.7
- Added "Split items by item types" setting to item piles, which will display items separated by type in normal item piles
- Added
rollItemTable
to the API, which can be used to get items from a roll table- Check out the wiki for example macros: http://fantasycomputer.works/FoundryVTT-ItemPiles/#/sample-macros
- Tweaked trading UI so that users doesn't have to press enter after changing the quantity of an entry, clicking away will now change it
- Fixed issue with the clear all items button in the merchant UI not working
- Finally updated all the API documentation:
- Check out the wiki for all the information you need: http://fantasycomputer.works/FoundryVTT-ItemPiles/#/API
2.2.6
- Fixed dropping items in the merchant interface would fail to add the item to the merchant's inventory
- Fixed per-actor price modifiers not loading actors properly when reopened
- Fixed per-actor price modifiers not having an override checkbox
- Fixed description area of merchants not having a scrollbar
- Created a new wiki for all of your item piles needs:
2.2.5
- Updated French and Portuguese (Brazilian) localization (thanks to rectulo, davidR1974, and eunaumtenhoid!)
- Fixed error when using the search bar in item piles
- Fixed individual items marked as having infinite quantity not having infinite quantity when sold by merchants
- Fixed merchants with overnight open times would not stay open properly past midnight
2.2.4
- Added Spanish and partial Polish localization (thanks bext1a and MrVauxs!)
- Added "Service" type items
- Items sold by merchants can now be configured not add any items to the buyer's inventory
- The cost of buying the item is still applied to the buyer
- If the merchant runs out of this service "item", its quantity is set to 0 but not removed from the merchant, just set to "not for sale"
- Combined with the item purchase macro feature, you could create a "Cure Wounds" service item & macro that heals people when bought (see below)
- Added macro execution option to items when purchased
- Added DnD5e compendium of merchant roll tables
- Improved macro selector input by suggesting potential macros and compendiums of macros
- Fixed merchants with infinite quantity of items would still lose quantity of items when selling items
- Fixed missing macro input on the item pile config interface
- Fixed searching in item piles and then clearing input would not refresh items
- Fixed two users being able to pick the same actor to trade with - let's not enter the twilight zone just yet
- Fixed rare issue with GMs not being able to keep track of active users (???)
2.2.3 (v10 only)
- Added full merchant support in the Pathfinder 2e system
2.1.2 (V9 only)
- Fixed handling systems with currencies that lack decimals
2.2.2
- Updated Portuguese (Brazilian) localization (thank you, eunaumtenhoid!)
- Fixed users disconnecting causing trades between other users to be cancelled
- Fixed dragging and dropping an actor into the trade actor selector not working
- Fixed merchant description not being enriched, and now displays Foundry document links properly
- Fixed merchant items not being alphabetically sorted by default
- Fixed dropping spells in certain interfaces would not turn them into spell scrolls (DnD5e)
- Fixed mystified items not staying mystified in the trading interface (PF2e)
- Fixed currencies not showing up in loot chat cards