From 6f6d7bb34487d0ab76c0d292ba3b346ea209a0c2 Mon Sep 17 00:00:00 2001 From: Erik Onarheim Date: Sat, 13 Jan 2024 07:56:47 -0600 Subject: [PATCH] chore: prep for release --- CHANGELOG.md | 37 ++++++++++++++++++++++++++++++++----- package-lock.json | 4 ++-- package.json | 2 +- 3 files changed, 35 insertions(+), 8 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 7425dfe4f..e7e84ebd6 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,6 +3,7 @@ All notable changes to this project will be documented in this file. This project adheres to [Semantic Versioning](http://semver.org/). + ## [Unreleased] ### Breaking Changes @@ -15,6 +16,37 @@ This project adheres to [Semantic Versioning](http://semver.org/). ### Added +- + +### Fixed + +- + +### Updates + +- + +### Changed + +- + + + + + + +## [v0.28.6] + +### Breaking Changes + +- + +### Deprecated + +- + +### Added + - Added arbitrary data storage in isometric tiles, `ex.IsometricTile.data` this brings it into feature parity with normal `ex.Tile.data` - New graphics events and hooks that allow you to hook into graphics drawing before or after any drawing transformations have been applied * `Actor.graphics.onPreTransformDraw` with the corresponding event `.on('pretransformdraw')` @@ -39,11 +71,6 @@ This project adheres to [Semantic Versioning](http://semver.org/). - - - - - - ## [v0.28.5] ### Breaking Changes diff --git a/package-lock.json b/package-lock.json index b77c11ed9..fbfdf6358 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "excalibur", - "version": "0.28.5", + "version": "0.28.6", "lockfileVersion": 2, "requires": true, "packages": { "": { "name": "excalibur", - "version": "0.28.5", + "version": "0.28.6", "license": "BSD-2-Clause", "dependencies": { "core-js": "3.33.3" diff --git a/package.json b/package.json index 9d9a96ad4..5f65bc247 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "excalibur", "sideEffects": false, - "version": "0.28.5", + "version": "0.28.6", "exNextVersion": "0.29.0", "description": "Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.", "author": "https://github.com/excaliburjs/Excalibur/graphs/contributors",