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UI

User interface, see RedOnion.UI

Types:

  • Color: Color - UnityEngine.Color
  • Window: Window - Window - all elements must belong to some window.
  • SceneFlags: SceneFlags - Scene flags for limiting life-span of windows when switching scenes.
  • Anchors: Anchors - Anchors for specifying where to place elements (fill, center, ...)
  • Padding: Padding - Padding - empty space inside an element / around contained elements.
  • Layout: Layout - Layout - horizontal/vertical
  • LayoutPadding: LayoutPadding - LayoutPadding - Padding + Spacing
  • TextAnchor: TextAnchor - Text anchors/positioning for e.g. UI.Label. (UnityEngine)
  • FontStyle: FontStyle - Font style for e.g. UI.Label. (UnityEngine)
  • Element: Element - Element - base class for all elements/controls.
  • Panel: Panel - Content panel (a box to hold other elements, manages layout).
  • Label: Label - Line of text
  • Button: Button - Clickable button (or toggle-button).
  • Toggle: Toggle - [WIP] Toggle - experimental. WIP
  • TextBox: TextBox - Line of editable text (or multi-line text editor).
  • Image: Image - Image / Icon.
  • ImageType: Type - UnityEngine.UI.Image.Type
  • ScrollBox: ScrollBox - [WIP] Scrollable panel.
  • Scrollbar: Scrollbar - [WIP] Scroll bar / slider.