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Changed the "What if a player needs to leave early" section into, "Does everyone need to be connected at the same time?" This allows the FAQ to explain briefly what a sync multiworld and an async multiworld is. This is probably good material for the Glossary, but it comes up so much in the Discord that we probably need to explain it here as briefly as possible. This paragraph lends itself to the question of what to do if a player must leave early anyway.
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