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Cornucobia

A mobile (Android) game where the player controls Cobia, a living scarecrow, as they run across the farm, fending off varmints and collecting corn kernels. Made with Godot 4.3.

This game is open source.

Licenses & Credits

This Project

All pieces of code (*.gd), scenes (*.tscn), and resources (*.tres) in this project,
except for those located in the addons/ and shaders/ directories and their subdirectories,
are licensed under the Apache License 2.0.

Game Engine (Godot)

This game was made using the Godot Engine. Godot Engine is licensed under the MIT license.

Quoting from the website:

The Godot Engine developers consider that a link to this page (godotengine.org/license) in your game documentation or credits would be an acceptable way to satisfy the license terms.

Godot Addons

This project uses several Godot addons, located in the addons/ folder.

Runtime Addons

These addons are embedded within the exported game to do/manage certain feature of the game. These addons are credited in the game credits screen.

  • Shaker, licensed under the MIT License (MIT)
  • SaveMadeEasy, MIT
  • SilentWolf, not having a proper license;
    • Quoting from the website:
    • SilentWolf is 100% free! Use all of our services at no cost to you.

Editor Addons

These addons helps providing quality of life improvements during the game making process within the Godot Editor. These addons are not embedded within the exported game (excluded during export).

Art Assets

Visual arts

All pieces of graphical/visual arts (*.png) in this project,
except arts that will be listed below this paragraph,
is made by our artist, Lantang Indrarto, and licensed under the CC BY 4.0 license.

External (free) arts used in this game, with their licenses, are:

Egothystical logo—located at assets/ui/logo/egothystical_logo.png—is a copyrighted work and is not covered by this project's license. All rights to the logo are reserved by the project owner.

Musics

External (free) musics used in this game—located in assets/musics/—with their licenses, are:

Sound effects

Sound effects used in this game—located in assets/sound_effects/—are made by our programmer using Chiptone, and (the sound effects) are licensed under the CC0 1.0 license.

Fonts

Fonts used in this game—located in fonts/—with their licenses, are:

Misc.

Godot Shader (gdshader)

Shaders used in this game—located in shaders/—with their licenses, are:

  • windsway, MIT
  • hitflash, CC0
  • cooldown_v3, licensed under the Zero-Clause BSD license (0BSD)
  • change2color, a modification of Zylann's shader posted on godotforum.
    • Zylann waived the copyright and related rights of the original shader code, placing them in the public domain (based on our private Mastodon direct message).
    • This derivative work is licensed under the 0BSD license.

Most of the shaders listed above are modified in some shape or form.