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KMM is a way to write code that runs on Android, iOS, native and the JVM. Common code is written in Kotlin and platform-specific code can then be used to implement lowlevel details (in this case networking).
The current etebase-java java implementation only works on Android. Rewriting it could make it possible to run it on Android and the JVM. Taking it a step further one could also include iOS support.
I am not familar with how native DLL loading would work in this case. I took a glimse at the code in this repository but do not really understand how it works to be honest. Does the Rust code generate all the necessary classes on built (deterministically)?
The text was updated successfully, but these errors were encountered:
KMM is a way to write code that runs on Android, iOS, native and the JVM. Common code is written in Kotlin and platform-specific code can then be used to implement lowlevel details (in this case networking).
The current
etebase-java
java implementation only works on Android. Rewriting it could make it possible to run it on Android and the JVM. Taking it a step further one could also include iOS support.I am not familar with how native DLL loading would work in this case. I took a glimse at the code in this repository but do not really understand how it works to be honest. Does the Rust code generate all the necessary classes on built (deterministically)?
The text was updated successfully, but these errors were encountered: