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gtfref.c
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gtfref.c
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/* gtfref.c: File reference objects
for GlkTerm, curses.h implementation of the Glk API.
Designed by Andrew Plotkin <[email protected]>
http://www.eblong.com/zarf/glk/index.html
*/
#include "gtoption.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h> /* for unlink() */
#include <sys/stat.h> /* for stat() */
#include "glk.h"
#include "glkterm.h"
/* This code implements filerefs as they work in a stdio system: a
fileref contains a pathname, a text/binary flag, and a file
type.
*/
/* Linked list of all filerefs */
static fileref_t *gli_filereflist = NULL;
#define BUFLEN (256)
static char workingdir[BUFLEN] = ".";
static char lastsavename[BUFLEN] = "game.glksave";
static char lastscriptname[BUFLEN] = "script.txt";
static char lastcmdname[BUFLEN] = "commands.txt";
static char lastdataname[BUFLEN] = "file.glkdata";
fileref_t *gli_new_fileref(char *filename, glui32 usage, glui32 rock)
{
fileref_t *fref = (fileref_t *)malloc(sizeof(fileref_t));
if (!fref)
return NULL;
fref->magicnum = MAGIC_FILEREF_NUM;
fref->rock = rock;
fref->filename = malloc(1 + strlen(filename));
strcpy(fref->filename, filename);
fref->textmode = ((usage & fileusage_TextMode) != 0);
fref->filetype = (usage & fileusage_TypeMask);
fref->prev = NULL;
fref->next = gli_filereflist;
gli_filereflist = fref;
if (fref->next) {
fref->next->prev = fref;
}
if (gli_register_obj)
fref->disprock = (*gli_register_obj)(fref, gidisp_Class_Fileref);
return fref;
}
void gli_delete_fileref(fileref_t *fref)
{
fileref_t *prev, *next;
if (gli_unregister_obj)
(*gli_unregister_obj)(fref, gidisp_Class_Fileref, fref->disprock);
fref->magicnum = 0;
if (fref->filename) {
free(fref->filename);
fref->filename = NULL;
}
prev = fref->prev;
next = fref->next;
fref->prev = NULL;
fref->next = NULL;
if (prev)
prev->next = next;
else
gli_filereflist = next;
if (next)
next->prev = prev;
free(fref);
}
void glk_fileref_destroy(fileref_t *fref)
{
if (!fref) {
gli_strict_warning("fileref_destroy: invalid ref");
return;
}
gli_delete_fileref(fref);
}
static char *gli_suffix_for_usage(glui32 usage)
{
switch (usage & fileusage_TypeMask) {
case fileusage_Data:
return ".glkdata";
case fileusage_SavedGame:
return ".glksave";
case fileusage_Transcript:
case fileusage_InputRecord:
return ".txt";
default:
return "";
}
}
frefid_t glk_fileref_create_temp(glui32 usage, glui32 rock)
{
char filename[] = "/tmp/glktempfref-XXXXXX";
fileref_t *fref;
/* This is a pretty good way to do this on Unix systems. It doesn't
make sense on Windows, but anybody compiling this library on
Windows has already set up some kind of Unix-like environment,
I hope. */
mkstemp(filename);
fref = gli_new_fileref(filename, usage, rock);
if (!fref) {
gli_strict_warning("fileref_create_temp: unable to create fileref.");
return NULL;
}
return fref;
}
frefid_t glk_fileref_create_from_fileref(glui32 usage, frefid_t oldfref,
glui32 rock)
{
fileref_t *fref;
if (!oldfref) {
gli_strict_warning("fileref_create_from_fileref: invalid ref");
return NULL;
}
fref = gli_new_fileref(oldfref->filename, usage, rock);
if (!fref) {
gli_strict_warning("fileref_create_from_fileref: unable to create fileref.");
return NULL;
}
return fref;
}
frefid_t glk_fileref_create_by_name(glui32 usage, char *name,
glui32 rock)
{
fileref_t *fref;
char buf[BUFLEN];
char buf2[2*BUFLEN+10];
int len;
char *cx;
char *suffix;
/* The new spec recommendations: delete all characters in the
string "/\<>:|?*" (including quotes). Truncate at the first
period. Change to "null" if there's nothing left. Then append
an appropriate suffix: ".glkdata", ".glksave", ".txt".
*/
for (cx=name, len=0; (*cx && *cx!='.' && len<BUFLEN-1); cx++) {
switch (*cx) {
case '"':
case '\\':
case '/':
case '>':
case '<':
case ':':
case '|':
case '?':
case '*':
break;
default:
buf[len++] = *cx;
}
}
buf[len] = '\0';
if (len == 0) {
strcpy(buf, "null");
len = strlen(buf);
}
suffix = gli_suffix_for_usage(usage);
sprintf(buf2, "%s/%s%s", workingdir, buf, suffix);
fref = gli_new_fileref(buf2, usage, rock);
if (!fref) {
gli_strict_warning("fileref_create_by_name: unable to create fileref.");
return NULL;
}
return fref;
}
frefid_t glk_fileref_create_by_prompt(glui32 usage, glui32 fmode,
glui32 rock)
{
fileref_t *fref;
struct stat sbuf;
char buf[BUFLEN], prbuf[BUFLEN];
char newbuf[2*BUFLEN+10];
char *cx;
int ix, val, gotdot;
char *prompt, *prompt2, *lastbuf;
switch (usage & fileusage_TypeMask) {
case fileusage_SavedGame:
prompt = "Enter saved game";
lastbuf = lastsavename;
break;
case fileusage_Transcript:
prompt = "Enter transcript file";
lastbuf = lastscriptname;
break;
case fileusage_InputRecord:
prompt = "Enter command record file";
lastbuf = lastcmdname;
break;
case fileusage_Data:
default:
prompt = "Enter data file";
lastbuf = lastdataname;
break;
}
if (fmode == filemode_Read)
prompt2 = "to load";
else
prompt2 = "to store";
sprintf(prbuf, "%s %s: ", prompt, prompt2);
if (pref_prompt_defaults) {
strcpy(buf, lastbuf);
val = strlen(buf);
}
else {
buf[0] = 0;
val = 0;
}
ix = gli_msgin_getline(prbuf, buf, 255, &val);
if (!ix) {
/* The player cancelled input. */
return NULL;
}
/* Trim whitespace from end and beginning. */
buf[val] = '\0';
while (val
&& (buf[val-1] == '\n'
|| buf[val-1] == '\r'
|| buf[val-1] == ' '))
val--;
buf[val] = '\0';
for (cx = buf; *cx == ' '; cx++) { }
val = strlen(cx);
if (!val) {
/* The player just hit return. */
return NULL;
}
if (cx[0] == '/')
strcpy(newbuf, cx);
else
sprintf(newbuf, "%s/%s", workingdir, cx);
/* If there is no dot-suffix, add a standard one. */
val = strlen(newbuf);
gotdot = FALSE;
while (val && (buf[val-1] != '/')) {
if (buf[val-1] == '.') {
gotdot = TRUE;
break;
}
val--;
}
if (!gotdot) {
char *suffix = gli_suffix_for_usage(usage);
strcat(newbuf, suffix);
}
if (fmode != filemode_Read) {
if (!stat(newbuf, &sbuf) && S_ISREG(sbuf.st_mode)) {
sprintf(prbuf, "Overwrite \"%s\"? [y/n] ", cx);
while (1) {
ix = gli_msgin_getchar(prbuf, FALSE);
if (ix == 'n' || ix == 'N' || ix == '\033' || ix == '\007') {
return NULL;
}
if (ix == 'y' || ix == 'Y') {
break;
}
}
}
}
strcpy(lastbuf, cx);
fref = gli_new_fileref(newbuf, usage, rock);
if (!fref) {
gli_strict_warning("fileref_create_by_prompt: unable to create fileref.");
return NULL;
}
return fref;
}
frefid_t glk_fileref_iterate(fileref_t *fref, glui32 *rock)
{
if (!fref) {
fref = gli_filereflist;
}
else {
fref = fref->next;
}
if (fref) {
if (rock)
*rock = fref->rock;
return fref;
}
if (rock)
*rock = 0;
return NULL;
}
glui32 glk_fileref_get_rock(fileref_t *fref)
{
if (!fref) {
gli_strict_warning("fileref_get_rock: invalid ref.");
return 0;
}
return fref->rock;
}
glui32 glk_fileref_does_file_exist(fileref_t *fref)
{
struct stat buf;
if (!fref) {
gli_strict_warning("fileref_does_file_exist: invalid ref");
return FALSE;
}
/* This is sort of Unix-specific, but probably any stdio library
will implement at least this much of stat(). */
if (stat(fref->filename, &buf))
return 0;
if (S_ISREG(buf.st_mode))
return 1;
else
return 0;
}
void glk_fileref_delete_file(fileref_t *fref)
{
if (!fref) {
gli_strict_warning("fileref_delete_file: invalid ref");
return;
}
/* If you don't have the unlink() function, obviously, change it
to whatever file-deletion function you do have. */
unlink(fref->filename);
}
/* This should only be called from startup code. */
void glkunix_set_base_file(char *filename)
{
char *cx;
int ix;
for (ix=strlen(filename)-1; ix >= 0; ix--)
if (filename[ix] == '/')
break;
if (ix >= 0) {
/* There is a slash. */
strncpy(workingdir, filename, ix);
workingdir[ix] = '\0';
ix++;
}
else {
/* No slash, just a filename. */
ix = 0;
}
strcpy(lastsavename, filename+ix);
for (ix=strlen(lastsavename)-1; ix >= 0; ix--)
if (lastsavename[ix] == '.')
break;
if (ix >= 0)
lastsavename[ix] = '\0';
strcpy(lastscriptname, lastsavename);
strcpy(lastdataname, lastsavename);
strcat(lastsavename, gli_suffix_for_usage(fileusage_SavedGame));
strcat(lastscriptname, gli_suffix_for_usage(fileusage_Transcript));
strcat(lastdataname, gli_suffix_for_usage(fileusage_Data));
}