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glkterm.h
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glkterm.h
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/* glkterm.h: Private header file
for GlkTerm, curses.h implementation of the Glk API.
Designed by Andrew Plotkin <[email protected]>
http://www.eblong.com/zarf/glk/index.html
*/
#ifndef GLKTERM_H
#define GLKTERM_H
#include "gi_dispa.h"
/* We define our own TRUE and FALSE and NULL, because ANSI
is a strange world. */
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef NULL
#define NULL 0
#endif
/* This macro is called whenever the library code catches an error
or illegal operation from the game program. */
#define gli_strict_warning(msg) \
(gli_msgline_warning(msg))
/* Some useful type declarations. */
typedef struct grect_struct {
int left, top;
int right, bottom;
} grect_t;
typedef struct glk_window_struct window_t;
typedef struct glk_stream_struct stream_t;
typedef struct glk_fileref_struct fileref_t;
#define MAGIC_WINDOW_NUM (9826)
#define MAGIC_STREAM_NUM (8269)
#define MAGIC_FILEREF_NUM (6982)
struct glk_window_struct {
glui32 magicnum;
glui32 rock;
glui32 type;
grect_t bbox; /* content rectangle, excluding borders */
window_t *parent; /* pair window which contains this one */
void *data; /* one of the window_*_t structures */
stream_t *str; /* the window stream. */
stream_t *echostr; /* the window's echo stream, if any. */
int line_request;
int line_request_uni;
int char_request;
int char_request_uni;
int echo_line_input; /* applies to future line inputs, not the current */
glui32 terminate_line_input; /* ditto; this is a bitmask of flags */
glui32 style;
gidispatch_rock_t disprock;
window_t *next, *prev; /* in the big linked list of windows */
};
#define strtype_File (1)
#define strtype_Window (2)
#define strtype_Memory (3)
#define strtype_Resource (4)
struct glk_stream_struct {
glui32 magicnum;
glui32 rock;
int type; /* file, window, or memory stream */
int unicode; /* one-byte or four-byte chars? Not meaningful for windows */
glui32 readcount, writecount;
int readable, writable;
/* for strtype_Window */
window_t *win;
/* for strtype_File */
FILE *file;
glui32 lastop; /* 0, filemode_Write, or filemode_Read */
/* for strtype_Resource */
int isbinary;
/* for strtype_Memory and strtype_Resource. Separate pointers for
one-byte and four-byte streams */
unsigned char *buf;
unsigned char *bufptr;
unsigned char *bufend;
unsigned char *bufeof;
glui32 *ubuf;
glui32 *ubufptr;
glui32 *ubufend;
glui32 *ubufeof;
glui32 buflen;
gidispatch_rock_t arrayrock;
gidispatch_rock_t disprock;
stream_t *next, *prev; /* in the big linked list of streams */
};
struct glk_fileref_struct {
glui32 magicnum;
glui32 rock;
char *filename;
int filetype;
int textmode;
gidispatch_rock_t disprock;
fileref_t *next, *prev; /* in the big linked list of filerefs */
};
/* Arguments to keybindings */
#define gcmd_Left (1)
#define gcmd_Right (2)
#define gcmd_Up (3)
#define gcmd_Down (4)
#define gcmd_LeftEnd (5)
#define gcmd_RightEnd (6)
#define gcmd_UpEnd (7)
#define gcmd_DownEnd (8)
#define gcmd_UpPage (9)
#define gcmd_DownPage (10)
#define gcmd_Delete (11)
#define gcmd_DeleteNext (12)
#define gcmd_KillInput (13)
#define gcmd_KillLine (14)
/* A few global variables */
extern window_t *gli_rootwin;
extern window_t *gli_focuswin;
extern grect_t content_box;
extern void (*gli_interrupt_handler)(void);
/* The following typedefs are copied from cheapglk.h. They support the
tables declared in cgunigen.c. */
typedef glui32 gli_case_block_t[2]; /* upper, lower */
/* If both are 0xFFFFFFFF, you have to look at the special-case table */
typedef glui32 gli_case_special_t[3]; /* upper, lower, title */
/* Each of these points to a subarray of the unigen_special_array
(in cgunicode.c). In that subarray, element zero is the length,
and that's followed by length unicode values. */
typedef glui32 gli_decomp_block_t[2]; /* count, position */
/* The position points to a subarray of the unigen_decomp_array.
If the count is zero, there is no decomposition. */
#ifdef OPT_USE_SIGNALS
extern int just_resumed;
extern int just_killed;
#ifdef OPT_WINCHANGED_SIGNAL
extern int screen_size_changed;
#endif /* OPT_WINCHANGED_SIGNAL */
#endif /* OPT_USE_SIGNALS */
extern unsigned char char_printable_table[256];
extern unsigned char char_typable_table[256];
#ifndef OPT_NATIVE_LATIN_1
extern unsigned char char_from_native_table[256];
extern unsigned char char_to_native_table[256];
#endif /* OPT_NATIVE_LATIN_1 */
extern gidispatch_rock_t (*gli_register_obj)(void *obj, glui32 objclass);
extern void (*gli_unregister_obj)(void *obj, glui32 objclass, gidispatch_rock_t objrock);
extern gidispatch_rock_t (*gli_register_arr)(void *array, glui32 len, char *typecode);
extern void (*gli_unregister_arr)(void *array, glui32 len, char *typecode,
gidispatch_rock_t objrock);
extern int pref_printversion;
extern int pref_screenwidth;
extern int pref_screenheight;
extern int pref_messageline;
extern int pref_reverse_textgrids;
extern int pref_override_window_borders;
extern int pref_window_borders;
extern int pref_precise_timing;
extern int pref_historylen;
extern int pref_prompt_defaults;
/* Declarations of library internal functions. */
extern void gli_initialize_misc(void);
extern char *gli_ascii_equivalent(unsigned char ch);
extern void gli_msgline_warning(char *msg);
extern void gli_msgline(char *msg);
extern void gli_msgline_redraw(void);
extern int gli_msgin_getline(char *prompt, char *buf, int maxlen, int *length);
extern int gli_msgin_getchar(char *prompt, int hilite);
extern void gli_initialize_events(void);
extern void gli_event_store(glui32 type, window_t *win, glui32 val1, glui32 val2);
extern void gli_set_halfdelay(void);
extern void gli_input_handle_key(int key);
extern void gli_input_guess_focus(void);
extern glui32 gli_input_from_native(int key);
extern void gli_initialize_windows(void);
extern void gli_setup_curses(void);
extern void gli_fast_exit(void);
extern window_t *gli_new_window(glui32 type, glui32 rock);
extern void gli_delete_window(window_t *win);
extern window_t *gli_window_iterate_treeorder(window_t *win);
extern void gli_window_rearrange(window_t *win, grect_t *box);
extern void gli_window_redraw(window_t *win);
extern void gli_windows_redraw(void);
extern void gli_windows_update(void);
extern void gli_windows_size_change(void);
extern void gli_windows_place_cursor(void);
extern void gli_windows_set_paging(int forcetoend);
extern void gli_windows_trim_buffers(void);
extern void gli_window_put_char(window_t *win, char ch);
extern void gli_windows_unechostream(stream_t *str);
extern void gli_print_spaces(int len);
extern void gcmd_win_change_focus(window_t *win, glui32 arg);
extern void gcmd_win_refresh(window_t *win, glui32 arg);
extern stream_t *gli_new_stream(int type, int readable, int writable,
glui32 rock);
extern void gli_delete_stream(stream_t *str);
extern stream_t *gli_stream_open_window(window_t *win);
extern strid_t gli_stream_open_pathname(char *pathname, int writemode,
int textmode, glui32 rock);
extern void gli_stream_set_current(stream_t *str);
extern void gli_stream_fill_result(stream_t *str,
stream_result_t *result);
extern void gli_stream_echo_line(stream_t *str, char *buf, glui32 len);
extern void gli_stream_echo_line_uni(stream_t *str, glui32 *buf, glui32 len);
extern void gli_streams_close_all(void);
extern fileref_t *gli_new_fileref(char *filename, glui32 usage,
glui32 rock);
extern void gli_delete_fileref(fileref_t *fref);
/* A macro that I can't think of anywhere else to put it. */
#define gli_event_clearevent(evp) \
((evp)->type = evtype_None, \
(evp)->win = NULL, \
(evp)->val1 = 0, \
(evp)->val2 = 0)
#ifdef NO_MEMMOVE
extern void *memmove(void *dest, void *src, int n);
#endif /* NO_MEMMOVE */
#endif /* GLKTERM_H */