Skip to content

Releases: ephread/inkgd

Minor bug fixes

31 Dec 19:12
Compare
Choose a tag to compare
Minor bug fixes Pre-release
Pre-release

inkgd 0.2.3 contains the following changes.

Fixed

  • Partially fixed #29 – Loading a story state doesn't rollback the error stack.
  • Fixed #36 – Mutiple problems in setting panel. (Huge thanks @videlanicolas!)
  • Fixed #38 – Crash in example project. (Huge thanks @videlanicolas!)

Runtime errors

31 Dec 19:09
Compare
Choose a tag to compare
Runtime errors Pre-release
Pre-release

inkgd 0.2.2 contains the following changes.

Changed

  • Made runtime & story error more explicit.

Fix memory leaks

17 Jun 17:15
Compare
Choose a tag to compare
Fix memory leaks Pre-release
Pre-release

Fixed

  • Multiple memory leaks have been plugged.

Huge thanks to @2shady4u for fixing them!

inklecate 0.9.0

17 Jun 17:14
Compare
Choose a tag to compare
inklecate 0.9.0 Pre-release
Pre-release

Changed

  • Added support for inklecate 0.9.0

Critical list-related fix

17 Jun 17:14
Compare
Choose a tag to compare
Pre-release

Huge thanks to @2shady4u for discovering the problem.

Fixed

  • Fixed #12 – Combined lists and functions don't work as intended.
  • Fixed #13 – Multiline functions are executed all at once.

Critical fix for exported builds

10 Oct 09:04
Compare
Choose a tag to compare
Pre-release

Fixed

  • Fixed #10 – Node not found error InkRuntime.init(), huge thanks to @MageJohn!

Critical fix for Windows

23 May 09:04
Compare
Choose a tag to compare
Pre-release

Fixed

  • Fixed #2 – Missing code preventing ink compilation from working on Windows.

Configuration Update

19 May 08:43
Compare
Choose a tag to compare
Configuration Update Pre-release
Pre-release

Changed

  • Changed the configuration system in two ways: store local paths when it makes sense and split the configuration into two files.

Initial Release

19 May 06:37
Compare
Choose a tag to compare
Initial Release Pre-release
Pre-release
0.1.0

First public release