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EDIT: I am using two different instances of the websockt. (So I am not trying to use the same socket to connect twice)
Can the native websocket have two seperate sockets open in a program.
I want to connect to a server using IP:9000
and then a different piece of code needs to connect to the same IP:9001.
All platforms seem to work except for webgl.
Am I missing something?
in flight at once, probably just doing extra work
printErr @ HTML.loader.js:80
HTML.framework.js:1784 Joining game ID 9001
HTML.framework.js:1775 WebSocketInvalidStateException: WebSocket is not in open state.
at NativeWebSocket.WebSocket.SendText (System.String message) [0x00000] in <00000000000000000000000000000000>:0
HTML.framework.js:2766 WebSocket connection to 'ws://71.44.212.56:9001/' failed: Could not decode a text frame as UTF-8.
_WebSocketConnect @ HTML.framework.js:2766
HTML.framework.js:1784 Joining game ID 9001
HTML.framework.js:1775 WebSocketInvalidStateException: WebSocket is not in open state.
at NativeWebSocket.WebSocket.SendText (System.String message) [0x00000] in <00000000000000000000000000000000>:0
The text was updated successfully, but these errors were encountered:
EDIT: I am using two different instances of the websockt. (So I am not trying to use the same socket to connect twice)
Can the native websocket have two seperate sockets open in a program.
I want to connect to a server using IP:9000
and then a different piece of code needs to connect to the same IP:9001.
All platforms seem to work except for webgl.
Am I missing something?
in flight at once, probably just doing extra work
printErr @ HTML.loader.js:80
HTML.framework.js:1784 Joining game ID 9001
HTML.framework.js:1775 WebSocketInvalidStateException: WebSocket is not in open state.
at NativeWebSocket.WebSocket.SendText (System.String message) [0x00000] in <00000000000000000000000000000000>:0
HTML.framework.js:2766 WebSocket connection to 'ws://71.44.212.56:9001/' failed: Could not decode a text frame as UTF-8.
_WebSocketConnect @ HTML.framework.js:2766
HTML.framework.js:1784 Joining game ID 9001
HTML.framework.js:1775 WebSocketInvalidStateException: WebSocket is not in open state.
at NativeWebSocket.WebSocket.SendText (System.String message) [0x00000] in <00000000000000000000000000000000>:0
The text was updated successfully, but these errors were encountered: