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There is a lot of room for improvements to the CPU usage of egui. Here are some things worth investigating:
Id
FontCache
epaint::Tessellator
Cow
eframe/native
App::update
Vec<ClippedPrimitive>
Response
Any PR should come with a benchmark.
The text was updated successfully, but these errors were encountered:
I added integration with the puffin profiler in #1483 to make it easier to a get a rough overview of app performance.
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TextEdit
This could be updated to link to #3862 and emilk/egui_plot#18, which have PRs in progress.
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There is a lot of room for improvements to the CPU usage of egui. Here are some things worth investigating:
Id
,FontCache
and others.epaint::Tessellator
constructor (Precompute rounded vertices #1547)Cow
like type for RichText / LayoutJob #1098eframe/native
: runApp::update
and the rendering in different threadsVec<ClippedPrimitive>
Response
with bit-sets #3862Any PR should come with a benchmark.
The text was updated successfully, but these errors were encountered: