Is it possible to pass input through an egui window? #1656
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Is it possible to pass input (mouse/keyboard) through an egui window such that it can reach applications. I'm making an overlay for a game and while I managed to make it transparent and always on top, I can't click anything under it. There was another thread talking about this #354 but it never seemed to have gotten resolved. Has anyone managed to pass input through an egui window? If not, does anyone know another good library I can do this with? Thanks in advance. It seems wants_pointer_input() and wants_keyboard_input() can tell when the mouse/keyboard are on top of a widget or not and returns false when hovering over the transparent window background. Maybe something is doable with this? |
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Aye. Window passthrough has not yet landed in glfw stable yet. So, I have a custom fork which you can use https://github.com/coderedart/egui_overlay |
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Aye. Window passthrough has not yet landed in glfw stable yet. So, I have a custom fork which you can use https://github.com/coderedart/egui_overlay