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first you should reed examples/custom_3d_glow or examples/custom_3d_three.
displaying textured rectangle instead of triangle in examples. |
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Hey there! I am working on a rust application that uses webgl calls through the websys crate to render 3d onto the screen. I have been trying since yesterday to integrate egui/eframe in the app but am having problems with displaying the 3d scene in egui. I am rendering the 3d scene to an offscreen texture and want to use it in egui as an image - however egui takes in a
TextureId
while I have aWebGlTexture
which I want to use. Any way I could go about doing this?Beta Was this translation helpful? Give feedback.
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