diff --git a/crates/egui/src/context.rs b/crates/egui/src/context.rs
index c8875dc3bf0..e8b0803b958 100644
--- a/crates/egui/src/context.rs
+++ b/crates/egui/src/context.rs
@@ -3597,7 +3597,7 @@ impl Context {
     ///
     /// This is the easier type of viewport to use, but it is less performant
     /// at it requires both parent and child to repaint if any one of them needs repainting,
-    /// which efficvely produce double work for two viewports, and triple work for three viewports, etc.
+    /// which effectively produce double work for two viewports, and triple work for three viewports, etc.
     /// To avoid this, use [`Self::show_viewport_deferred`] instead.
     ///
     /// The given id must be unique for each viewport.
diff --git a/crates/epaint/src/bezier.rs b/crates/epaint/src/bezier.rs
index 7c55352cfeb..05fff89298b 100644
--- a/crates/epaint/src/bezier.rs
+++ b/crates/epaint/src/bezier.rs
@@ -172,7 +172,7 @@ impl CubicBezierShape {
         }
     }
 
-    // copied from lyon::geom::flattern_cubic.rs
+    // copied from <https://docs.rs/lyon_geom/latest/src/lyon_geom/cubic_bezier.rs.html#384-396>
     // Computes the number of quadratic bézier segments to approximate a cubic one.
     // Derived by Raph Levien from section 10.6 of Sedeberg's CAGD notes
     // https://scholarsarchive.byu.edu/cgi/viewcontent.cgi?article=1000&context=facpub#section.10.6
diff --git a/crates/epaint/src/shape.rs b/crates/epaint/src/shape.rs
index d69a832efb4..6f67a2bc6a6 100644
--- a/crates/epaint/src/shape.rs
+++ b/crates/epaint/src/shape.rs
@@ -1001,7 +1001,7 @@ pub struct TextShape {
     pub underline: Stroke,
 
     /// Any [`Color32::PLACEHOLDER`] in the galley will be replaced by the given color.
-    /// Affects everything: backgrounds, glyphs, strikethough, underline, etc.
+    /// Affects everything: backgrounds, glyphs, strikethrough, underline, etc.
     pub fallback_color: Color32,
 
     /// If set, the text color in the galley will be ignored and replaced
@@ -1011,7 +1011,7 @@ pub struct TextShape {
     pub override_text_color: Option<Color32>,
 
     /// If set, the text will be rendered with the given opacity in gamma space
-    /// Affects everything: backgrounds, glyphs, strikethough, underline, etc.
+    /// Affects everything: backgrounds, glyphs, strikethrough, underline, etc.
     pub opacity_factor: f32,
 
     /// Rotate text by this many radians clockwise.