-
Notifications
You must be signed in to change notification settings - Fork 280
/
evil-states.el
929 lines (860 loc) · 35.5 KB
/
evil-states.el
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
;;; evil-states.el --- States -*- lexical-binding: t -*-
;; Author: Vegard Øye <vegard_oye at hotmail.com>
;; Maintainer: Vegard Øye <vegard_oye at hotmail.com>
;; Version: 1.15.0
;;
;; This file is NOT part of GNU Emacs.
;;; License:
;; This file is part of Evil.
;;
;; Evil is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;;
;; Evil is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;;
;; You should have received a copy of the GNU General Public License
;; along with Evil. If not, see <http://www.gnu.org/licenses/>.
;;; Code:
(require 'evil-core)
;;; Normal state
(evil-define-state normal
"Normal state.
AKA \"Command\" state."
:tag " <N> "
:enable (motion)
(cond
((evil-normal-state-p)
(overwrite-mode -1)
(add-hook 'post-command-hook #'evil-normal-post-command nil t))
(t
(remove-hook 'post-command-hook #'evil-normal-post-command t))))
(defun evil-normal-post-command (&optional command)
"Reset command loop variables in Normal state.
Also prevent point from reaching the end of the line.
If the region is activated, enter Visual state."
(unless (null this-command)
(setq command (or command this-command))
(when (evil-normal-state-p)
(setq evil-this-type nil
evil-this-operator nil
evil-this-motion nil
evil-this-motion-count nil
evil-inhibit-operator nil
evil-inhibit-operator-value nil)
(unless (memq command '(evil-use-register
digit-argument
negative-argument
universal-argument
universal-argument-minus
universal-argument-more
universal-argument-other-key))
(setq evil-this-register nil))
(evil-adjust-cursor))))
(put 'evil-normal-post-command 'permanent-local-hook t)
;;; Insert state
(defun evil-maybe-remove-spaces (&optional do-remove)
"Remove space from newly opened empty line.
This function removes (indentation) spaces that have been
inserted by opening a new empty line. The behavior depends on the
variable `evil-maybe-remove-spaces'. If this variable is nil the
function does nothing. Otherwise the behavior depends on
DO-REMOVE. If DO-REMOVE is non-nil the spaces are
removed. Otherwise `evil-maybe-remove-spaces' is set to nil
unless the last command opened yet another new line.
This function should be added as a post-command-hook to track
commands opening a new line."
(cond
((not evil-maybe-remove-spaces)
(remove-hook 'post-command-hook #'evil-maybe-remove-spaces))
(do-remove
(when (save-excursion
(beginning-of-line)
(looking-at "^\\s-*$"))
(delete-region (line-beginning-position)
(line-end-position)))
(setq evil-maybe-remove-spaces nil)
(remove-hook 'post-command-hook #'evil-maybe-remove-spaces))
((not (memq this-command
'(evil-open-above
evil-open-below
evil-append
evil-append-line
evil-change-whole-line
newline
newline-and-indent
indent-and-newline)))
(setq evil-maybe-remove-spaces nil)
(remove-hook 'post-command-hook #'evil-maybe-remove-spaces))))
(evil-define-state insert
"Insert state."
:tag " <I> "
:cursor (bar . 2)
:message "-- INSERT --"
:entry-hook (evil-start-track-last-insertion)
:exit-hook (evil-cleanup-insert-state evil-stop-track-last-insertion)
:input-method t
(cond
((evil-insert-state-p)
(add-hook 'post-command-hook #'evil-maybe-remove-spaces)
(add-hook 'pre-command-hook #'evil-insert-repeat-hook)
(setq evil-maybe-remove-spaces t)
(unless (eq evil-want-fine-undo t)
(evil-start-undo-step)))
(t
(remove-hook 'post-command-hook #'evil-maybe-remove-spaces)
(remove-hook 'pre-command-hook #'evil-insert-repeat-hook)
(evil-maybe-remove-spaces t)
(setq evil-insert-repeat-info evil-repeat-info)
(evil-set-marker ?^ nil t)
(unless (eq evil-want-fine-undo t)
(evil-end-undo-step))
(when (or (evil-normal-state-p evil-next-state)
(evil-motion-state-p evil-next-state))
(evil-move-cursor-back
(and (eolp) (not evil-move-beyond-eol)))))))
(defun evil-insert-repeat-hook ()
"Record insertion keys in `evil-insert-repeat-info'."
(setq evil-insert-repeat-info (last evil-repeat-info))
(remove-hook 'pre-command-hook #'evil-insert-repeat-hook))
(put 'evil-insert-repeat-hook 'permanent-local-hook t)
(eval-when-compile
;; TODO remove this once support for emacs 26 is dropped
(unless (fboundp 'combine-change-calls)
(defmacro combine-change-calls (_beg _end &rest body) `(progn ,@body))))
(declare-function evil-execute-repeat-info "evil-repeat")
(defun evil-cleanup-insert-state ()
"Called when Insert or Replace state is about to be exited.
Handles the repeat-count of the insertion command."
(when evil-insert-count
(dotimes (_ (1- evil-insert-count))
(when evil-insert-lines
(evil-insert-newline-below)
(when evil-auto-indent
(indent-according-to-mode)))
(evil-execute-repeat-info (cdr evil-insert-repeat-info))))
(when evil-insert-vcount
(let ((buffer-invisibility-spec
(if (listp buffer-invisibility-spec)
;; make all lines hidden by hideshow temporarily visible
(cl-remove-if (lambda (x) (eq (or (car-safe x) x) 'hs))
buffer-invisibility-spec)
buffer-invisibility-spec)))
(cl-destructuring-bind (line col vcount) evil-insert-vcount
(save-excursion
(combine-change-calls ; For performance
(progn (goto-char (point-min))
(line-beginning-position line))
(line-end-position (+ line vcount -1))
(let (pre-command-hook post-command-hook) ; For performance
(dotimes (v (1- vcount))
(goto-char (point-min))
(forward-line (+ line v))
(when (or (not evil-insert-skip-empty-lines)
(not (integerp col))
(save-excursion
(evil-move-end-of-line)
(>= (current-column) col)))
(if (integerp col)
(move-to-column col t)
(funcall col))
(dotimes (_ (or evil-insert-count 1))
(evil-execute-repeat-info (cdr evil-insert-repeat-info)))))))))))
(and evil-want-fine-undo (evil-end-undo-step)))
;;; Visual state
;; Visual selections are implemented in terms of types, and are
;; compatible with the Emacs region. This is achieved by "translating"
;; the region to the selected text right before a command is executed.
;; If the command is a motion, the translation is postponed until a
;; non-motion command is invoked (distinguished by the :keep-visual
;; command property).
;;
;; Visual state activates the region, enabling Transient Mark mode if
;; not already enabled. This is only temporay: if Transient Mark mode
;; was disabled before entering Visual state, it is disabled when
;; exiting Visual state. This allows Visual state to harness the
;; "transient" behavior of many commands without overriding the user's
;; preferences in other states.
(defmacro evil-define-visual-selection (selection doc &rest body)
"Define a Visual selection SELECTION.
Creates a command evil-visual-SELECTION for enabling the selection.
DOC is the function's documentation string. The following keywords
may be specified in BODY:
:message STRING Status message when enabling the selection.
:type TYPE Type to use (defaults to SELECTION).
Following the keywords is optional code which is executed each time
the selection is enabled.
\(fn SELECTION DOC [[KEY VAL]...] BODY...)"
(declare (indent defun)
(doc-string 2)
(debug (&define name stringp
[&rest keywordp sexp]
def-body)))
(let* ((name (intern (format "evil-visual-%s" selection)))
(message (intern (format "%s-message" name)))
(tagvar (intern (format "%s-tag" name)))
(type selection)
(tag " <V> ")
arg key string)
;; collect keywords
(while (keywordp (car-safe body))
(setq key (pop body)
arg (pop body))
(cond
((eq key :message)
(setq string arg))
((eq key :type)
(setq type arg))
((eq key :tag)
(setq tag arg))))
;; macro expansion
`(progn
(add-to-list 'evil-visual-alist (cons ',selection ',name))
(defvar ,name ',type ,(format "*%s" doc))
(defvar ,message ,string ,doc)
(defvar ,tagvar ,tag ,doc)
(evil-define-command ,name (&optional mark point type message)
,@(when doc `(,doc))
:keep-visual t
:repeat nil
(interactive
(list nil nil
(if (and (evil-visual-state-p)
(eq evil-visual-selection ',selection))
'exit ,name) t))
(setq evil--region-from-mouse nil)
(if (eq type 'exit)
(evil-exit-visual-state)
(setq type (or type ,name)
evil-visual-selection ',selection)
(evil-visual-make-region mark point type message)
,@body))
',selection)))
(evil-define-visual-selection char
"Characterwise selection."
:type inclusive
:message "-- VISUAL --"
:tag " <V> ")
(evil-define-visual-selection line
"Linewise selection."
:message "-- VISUAL LINE --"
:tag " <Vl> ")
(evil-define-visual-selection screen-line
"Linewise selection in `visual-line-mode'."
:message "-- SCREEN LINE --"
:tag " <Vs> ")
(evil-define-visual-selection block
"Blockwise selection."
:message "-- VISUAL BLOCK --"
:tag " <Vb> "
(evil-transient-mark -1)
;; refresh the :corner property
(setq evil-visual-properties
(plist-put evil-visual-properties :corner
(evil-visual-block-corner))))
(evil-define-state visual
"Visual state."
:tag 'evil-visual-tag
:enable (motion normal)
:message 'evil-visual-message
(cond
((evil-visual-state-p)
(evil-save-transient-mark-mode)
(setq select-active-regions nil)
(cond
((region-active-p)
(if (< (evil-visual-direction) 0)
(evil-visual-select (region-beginning) (region-end)
evil-visual-char
(evil-visual-direction))
(evil-visual-make-selection (mark t) (point)
evil-visual-char))
(evil-visual-highlight))
(t
(evil-visual-make-region (point) (point) evil-visual-char)))
(add-hook 'pre-command-hook #'evil-visual-pre-command nil t)
(add-hook 'post-command-hook #'evil-visual-post-command nil t)
(add-hook 'deactivate-mark-hook #'evil-visual-deactivate-hook nil t))
(t
;; Postpone deactivation of region if next state is Insert.
;; This gives certain insertion commands (auto-pairing characters,
;; for example) an opportunity to access the region.
(if (and (eq evil-next-state 'insert)
(eq evil-visual-selection 'char))
(add-hook 'evil-normal-state-entry-hook
#'evil-visual-deactivate-hook nil t)
(evil-visual-deactivate-hook))
(setq evil-visual-region-expanded nil)
(remove-hook 'pre-command-hook #'evil-visual-pre-command t)
(remove-hook 'post-command-hook #'evil-visual-post-command t)
(remove-hook 'deactivate-mark-hook #'evil-visual-deactivate-hook t)
(evil-visual-highlight -1))))
(defun evil-visual-pre-command (&optional command)
"Run before each COMMAND in Visual state.
Expand the region to the selection unless COMMAND is a motion."
(when (evil-visual-state-p)
(setq command (or command this-command))
(if (and evil-transient-mouse-selection
evil--region-from-mouse
(not (rassq command evil-visual-alist)))
(progn (setq evil--region-from-mouse nil)
(evil-exit-visual-state))
(when (and evil-transient-mouse-selection
evil--region-from-mouse
(rassq command evil-visual-alist))
(setq evil-visual-selection nil ;; maintain visual state
evil--region-from-mouse nil))
(when evil-visual-x-select-timer
(cancel-timer evil-visual-x-select-timer))
(unless (evil-get-command-property command :keep-visual)
(evil-visual-update-x-selection)
(evil-visual-expand-region
;; exclude final newline from linewise selection
;; unless the command has real need of it
(and (eq (evil-visual-type) 'line)
(evil-get-command-property command :exclude-newline)))))))
(put 'evil-visual-pre-command 'permanent-local-hook t)
(defun evil-visual-post-command (&optional command)
"Run after each COMMAND in Visual state.
If COMMAND is a motion, refresh the selection;
otherwise exit Visual state."
(when (evil-visual-state-p)
(setq command (or command this-command))
(if (or quit-flag
(memq command '(keyboard-quit keyboard-escape-quit))
;; Is `mark-active' nil for an unexpanded region?
deactivate-mark
(and (not evil-visual-region-expanded)
(not (region-active-p))
(not (eq evil-visual-selection 'block))
transient-mark-mode))
(progn
(evil-exit-visual-state)
(evil-adjust-cursor))
(if evil-visual-region-expanded
(evil-visual-contract-region)
(evil-visual-refresh))
(setq evil-visual-x-select-timer
(run-with-idle-timer evil-visual-x-select-timeout nil
#'evil-visual-update-x-selection
(current-buffer)))
(evil-visual-highlight))))
(put 'evil-visual-post-command 'permanent-local-hook t)
(defun evil-visual-update-x-selection (&optional buffer)
"Update the X selection with the current visual region of BUFFER."
(let ((buf (or buffer (current-buffer))))
(when (and evil-visual-update-x-selection-p
(buffer-live-p buf)
(evil-visual-state-p)
(display-selections-p)
(not (eq evil-visual-selection 'block)))
(with-current-buffer buf
(evil-set-selection 'PRIMARY (buffer-substring-no-properties
evil-visual-beginning
evil-visual-end))))))
(defun evil-visual-activate-hook (&optional _command)
"Enable Visual state if the region is activated."
(unless (evil-visual-state-p)
(evil-with-delay nil
(post-command-hook nil t "evil-activate-visual-state")
;; the activation may only be momentary, so re-check
;; in `post-command-hook' before entering Visual state
(unless (or (evil-visual-state-p)
(evil-insert-state-p)
(evil-emacs-state-p))
(when (and (region-active-p)
(not deactivate-mark))
(evil-visual-state))))))
(put 'evil-visual-activate-hook 'permanent-local-hook t)
(defun evil-visual-deactivate-hook (&optional command)
"Deactivate the region and restore Transient Mark mode."
(setq command (or command this-command))
(remove-hook 'deactivate-mark-hook
#'evil-visual-deactivate-hook t)
(remove-hook 'evil-normal-state-entry-hook
#'evil-visual-deactivate-hook t)
(cond
((and (evil-visual-state-p) command
(not (evil-get-command-property command :keep-visual)))
(setq evil-visual-region-expanded nil)
(evil-exit-visual-state))
((not (evil-visual-state-p))
(evil-active-region -1)
(evil-restore-transient-mark-mode))))
(put 'evil-visual-deactivate-hook 'permanent-local-hook t)
(evil-define-command evil-exit-visual-state (&optional later buffer)
"Exit from Visual state to the previous state.
If LATER is non-nil, exit after the current command."
:keep-visual t
:repeat abort
(with-current-buffer (or buffer (current-buffer))
(when (evil-visual-state-p)
(if later
(setq deactivate-mark t)
(when evil-visual-region-expanded
(evil-visual-contract-region))
(setq evil-this-register nil
evil-prev-visual-selection evil-visual-selection
evil-prev-visual-mark (copy-marker evil-visual-mark)
evil-prev-visual-point (copy-marker evil-visual-point))
(evil-change-to-previous-state)))))
(defun evil-visual-tag (&optional selection)
"Return a mode-line tag for SELECTION.
SELECTION is a kind of selection as defined by
`evil-define-visual-selection', such as `char', `line'
or `block'."
(setq selection (or selection evil-visual-selection))
(when selection
(symbol-value (intern (format "evil-visual-%s-tag" selection)))))
(defun evil-visual-message (&optional selection)
"Create an echo area message for SELECTION.
SELECTION is a kind of selection as defined by
`evil-define-visual-selection', such as `char', `line'
or `block'."
(unless selection (setq selection evil-visual-selection))
(when selection
(let ((message (symbol-value (intern (format "evil-visual-%s-message"
selection)))))
(cond
((functionp message) (funcall message))
((stringp message) (evil-echo "%s" message))))))
(defun evil-visual-select (beg end &optional type dir message)
"Create a Visual selection of type TYPE from BEG to END.
Point and mark are positioned so that the resulting selection
has the specified boundaries. If DIR is negative, point precedes mark,
otherwise it succedes it. To specify point and mark directly,
use `evil-visual-make-selection'."
(let* ((range (evil-contract beg end type))
(mark (evil-range-beginning range))
(point (evil-range-end range))
(dir (or dir 1)))
(when (< dir 0)
(evil-swap mark point))
(evil-visual-make-selection mark point type message)))
(defun evil-visual-make-selection (mark point &optional type message)
"Create a Visual selection with point at POINT and mark at MARK.
The boundaries of the selection are inferred from these
and the current TYPE. To specify the boundaries and infer
mark and point, use `evil-visual-select' instead."
(let* ((selection (evil-visual-selection-for-type type))
(func (evil-visual-selection-function selection))
(prev (and (evil-visual-state-p) evil-visual-selection))
(mark (evil-normalize-position mark))
(point (evil-normalize-position point))
(state evil-state))
(unless (evil-visual-state-p)
(evil-visual-state))
(setq evil-visual-selection selection)
(funcall func mark point type
;; signal a message when changing the selection
(when (or (not (evil-visual-state-p state))
(not (eq selection prev)))
message))))
(defun evil-visual-make-region (mark point &optional type message)
"Create an active region from MARK to POINT.
If TYPE is given, also set the Visual type.
If MESSAGE is given, display it in the echo area."
(interactive)
(let* ((point (or point (point)))
(mark (or mark
(when (or (evil-visual-state-p)
(region-active-p))
(mark t))
point)))
(unless (evil-visual-state-p)
(evil-visual-state))
(evil-active-region 1)
(setq evil-visual-region-expanded nil)
(evil-visual-refresh mark point type)
(cond
((null evil-echo-state))
((stringp message)
(evil-echo "%s" message))
(message
(cond
((stringp evil-visual-state-message)
(evil-echo "%s" evil-visual-state-message))
((functionp evil-visual-state-message)
(funcall evil-visual-state-message)))))))
(defun evil-visual-expand-region (&optional exclude-newline)
"Expand the region to the Visual selection.
If EXCLUDE-NEWLINE is non-nil and the selection ends with a newline,
exclude that newline from the region."
(when (and (evil-visual-state-p)
(not evil-visual-region-expanded))
(let ((mark evil-visual-beginning)
(point evil-visual-end))
(when (< evil-visual-direction 0)
(evil-swap mark point))
(setq evil-visual-region-expanded t)
(evil-visual-refresh mark point)
(when (and exclude-newline
(save-excursion
(goto-char evil-visual-end)
(and (bolp) (not (bobp)))))
(if (< evil-visual-direction 0)
(evil-move-mark (max point (1- (mark))))
(goto-char (max mark (1- (point)))))))))
(defun evil-visual-contract-region ()
"The inverse of `evil-visual-expand-region'.
Create a Visual selection that expands to the current region."
(evil-visual-refresh)
(setq evil-visual-region-expanded nil)
(evil-visual-refresh evil-visual-mark evil-visual-point))
(defun evil-visual-refresh (&optional mark point type &rest properties)
"Refresh point, mark and Visual variables.
Refreshes `evil-visual-beginning', `evil-visual-end',
`evil-visual-mark', `evil-visual-point', `evil-visual-selection',
`evil-visual-direction', `evil-visual-properties' and `evil-this-type'."
(let* ((point (or point (point)))
(mark (or mark (mark t) point))
(dir (evil-visual-direction))
(type (or type (evil-visual-type evil-visual-selection)
(evil-visual-type)))
range)
(evil-move-mark mark)
(goto-char point)
(setq evil-visual-beginning
(or evil-visual-beginning
(let ((marker (make-marker)))
(move-marker marker (min point mark))))
evil-visual-end
(or evil-visual-end
(let ((marker (make-marker)))
(set-marker-insertion-type marker t)
(move-marker marker (max point mark))))
evil-visual-mark
(or evil-visual-mark
(let ((marker (make-marker)))
(move-marker marker mark)))
evil-visual-point
(or evil-visual-point
(let ((marker (make-marker)))
(move-marker marker point))))
(setq evil-visual-properties
(evil-concat-plists evil-visual-properties properties))
(cond
(evil-visual-region-expanded
(setq type (or (evil-visual-type) type))
(move-marker evil-visual-beginning (min point mark))
(move-marker evil-visual-end (max point mark))
;; if the type is one-to-one, we can safely refresh
;; the unexpanded positions as well
(when (evil-type-property type :one-to-one)
(setq range (apply #'evil-contract point mark type
evil-visual-properties)
mark (evil-range-beginning range)
point (evil-range-end range))
(when (< dir 0)
(evil-swap mark point))
(move-marker evil-visual-mark mark)
(move-marker evil-visual-point point)))
(t
(setq range (apply #'evil-expand point mark type
evil-visual-properties)
type (evil-type range type))
(move-marker evil-visual-beginning (evil-range-beginning range))
(move-marker evil-visual-end (evil-range-end range))
(move-marker evil-visual-mark mark)
(move-marker evil-visual-point point)))
(setq evil-visual-direction dir
evil-this-type type)))
(defun evil-visual-highlight (&optional arg)
"Highlight Visual selection, depending on the Visual type.
With negative ARG, disable highlighting."
(cond
((and (numberp arg) (< arg 1))
(when evil-visual-overlay
(delete-overlay evil-visual-overlay)
(setq evil-visual-overlay nil))
(when evil-visual-block-overlays
(mapc #'delete-overlay evil-visual-block-overlays)
(setq evil-visual-block-overlays nil)))
((eq evil-visual-selection 'block)
(when evil-visual-overlay
(evil-visual-highlight -1))
(evil-visual-highlight-block
evil-visual-beginning
evil-visual-end))
(t
(when evil-visual-block-overlays
(evil-visual-highlight -1))
(if evil-visual-overlay
(move-overlay evil-visual-overlay
evil-visual-beginning evil-visual-end)
(setq evil-visual-overlay
(make-overlay evil-visual-beginning evil-visual-end)))
(overlay-put evil-visual-overlay 'face 'region)
(overlay-put evil-visual-overlay 'priority 99))))
(defun evil-visual-highlight-block (beg end &optional overlays)
"Highlight rectangular region from BEG to END.
Do this by putting an overlay on each line within the rectangle.
Each overlay extends across all the columns of the rectangle.
Reuse overlays where possible to prevent flicker."
(let* ((point (point))
(overlays (or overlays 'evil-visual-block-overlays))
(old (symbol-value overlays))
beg-col end-col new nlines overlay window-beg window-end)
(save-excursion
;; calculate the rectangular region represented by BEG and END,
;; but put BEG in the upper-left corner and END in the
;; lower-right if not already there
(setq beg-col (evil-column beg)
end-col (evil-column end))
(when (>= beg-col end-col)
(if (= beg-col end-col)
(setq end-col (1+ end-col))
(evil-swap beg-col end-col))
(setq beg (progn (goto-char beg) (evil-move-to-column beg-col))
end (progn (goto-char end) (evil-move-to-column end-col 1))))
;; maybe extend end column to EOL
(and (memq this-command '(next-line previous-line evil-use-register))
(eq temporary-goal-column most-positive-fixnum)
(setq end-col most-positive-fixnum))
;; force a redisplay so we can do reliable window
;; BEG/END calculations
(sit-for 0)
(setq window-beg (max (window-start) beg)
window-end (min (window-end) (1+ end))
nlines (count-lines window-beg
(min window-end (point-max))))
;; iterate over those lines of the rectangle which are
;; visible in the currently selected window
(goto-char window-beg)
(dotimes (_ nlines)
(let (before after row-beg row-end)
;; beginning of row
(evil-move-to-column beg-col)
(when (< (current-column) beg-col)
;; prepend overlay with virtual spaces if unable to
;; move directly to the first column
(setq before
(propertize
(make-string
(- beg-col (current-column)) ?\s)
'face
(or (get-text-property (1- (point)) 'face)
'default))))
(setq row-beg (point))
;; end of row
(evil-move-to-column end-col)
(when (and (not (eolp))
(< (current-column) end-col))
;; append overlay with virtual spaces if unable to
;; move directly to the last column
(setq after
(propertize
(make-string
(if (= (point) row-beg)
(- end-col beg-col)
(- end-col (current-column)))
?\s) 'face 'region))
;; place cursor on one of the virtual spaces
(if (= point row-beg)
(put-text-property
0 (min (length after) 1)
'cursor t after)
(put-text-property
(max 0 (1- (length after))) (length after)
'cursor t after)))
(setq row-end (min (point) (line-end-position)))
;; trim old leading overlays
(while (and old
(setq overlay (car old))
(< (overlay-start overlay) row-beg)
(/= (overlay-end overlay) row-end))
(delete-overlay overlay)
(setq old (cdr old)))
;; reuse an overlay if possible, otherwise create one
(cond
((and old (setq overlay (car old))
(or (= (overlay-start overlay) row-beg)
(= (overlay-end overlay) row-end)))
(move-overlay overlay row-beg row-end)
(overlay-put overlay 'before-string before)
(overlay-put overlay 'after-string after)
(setq new (cons overlay new)
old (cdr old)))
(t
(setq overlay (make-overlay row-beg row-end))
(overlay-put overlay 'before-string before)
(overlay-put overlay 'after-string after)
(setq new (cons overlay new)))))
(forward-line 1))
;; display overlays
(dolist (overlay new)
(overlay-put overlay 'face 'region)
(overlay-put overlay 'priority 99))
;; trim old overlays
(dolist (overlay old)
(delete-overlay overlay))
(set overlays (nreverse new)))))
(defun evil-visual-range ()
"Return the Visual selection as a range.
This is a list (BEG END TYPE PROPERTIES...), where BEG is the
beginning of the selection, END is the end of the selection,
TYPE is the selection's type, and PROPERTIES is a property list
of miscellaneous selection attributes."
(apply #'evil-range
evil-visual-beginning evil-visual-end
(evil-visual-type)
:expanded t
evil-visual-properties))
(defun evil-visual-direction ()
"Return direction of Visual selection.
The direction is -1 if point precedes mark and 1 otherwise.
See also the variable `evil-visual-direction', which holds
the direction of the last selection."
(let* ((point (point))
(mark (or (mark t) point)))
(if (< point mark) -1 1)))
(defun evil-visual-type (&optional selection)
"Return the type of the Visual selection.
If SELECTION is specified, return the type of that instead."
(or (and (null selection) (evil-visual-state-p) evil-this-type)
(symbol-value (cdr (assq (or selection evil-visual-selection)
evil-visual-alist)))))
(defun evil-visual-goto-end ()
"Go to the last line of the Visual selection.
This position may differ from `evil-visual-end' depending on
the selection type, and is contained in the selection."
(let ((range (evil-contract-range (evil-visual-range))))
(goto-char (evil-range-end range))))
(defun evil-visual-alist ()
"Return an association list from types to selection symbols."
(mapcar #'(lambda (e)
(cons (symbol-value (cdr-safe e)) (cdr-safe e)))
evil-visual-alist))
(defun evil-visual-selection-function (selection)
"Return a selection function for TYPE.
Default to `evil-visual-make-region'."
(or (cdr-safe (assq selection evil-visual-alist))
;; generic selection function
'evil-visual-make-region))
(defun evil-visual-selection-for-type (type)
"Return a Visual selection for TYPE."
(catch 'done
(dolist (selection evil-visual-alist)
(when (memq (symbol-value (cdr selection))
(list type (evil-visual-type type)))
(throw 'done (car selection))))))
(defun evil-visual-block-corner (&optional corner point mark)
"Block corner corresponding to POINT, with MARK in opposite corner.
Depending on POINT and MARK, the return value is `upper-left',
`upper-right', `lower-left' or `lower-right':
upper-left +---+ upper-right
| |
lower-left +---+ lower-right
One-column or one-row blocks are ambiguous. In such cases,
the horizontal or vertical component of CORNER is used.
CORNER defaults to `upper-left'."
(let* ((point (or point (point)))
(mark (or mark (mark t)))
(corner (or corner
(when evil-visual-overlay
(overlay-get evil-visual-overlay :corner))
'upper-left))
(point-col (evil-column point))
(mark-col (evil-column mark))
(upperp (if (save-excursion (goto-char (min point mark))
(search-forward "\n" (max point mark) t))
(< point mark)
(memq corner '(upper-left upper-right))))
(leftp (if (= point-col mark-col)
(memq corner '(upper-left lower-left))
(< point-col mark-col))))
(if upperp
(if leftp 'upper-left 'upper-right)
(if leftp 'lower-left 'lower-right))))
;;; Operator-Pending state
(evil-define-state operator
"Operator-Pending state."
:tag " <O> "
:cursor evil-half-cursor
:enable (evil-operator-shortcut-map operator motion normal))
(evil-define-keymap evil-operator-shortcut-map
"Keymap for Operator-Pending shortcuts like \"dd\" and \"gqq\"."
:local t
(setq evil-operator-shortcut-map (make-sparse-keymap))
(evil-initialize-local-keymaps))
;; the half-height "Operator-Pending cursor" cannot be specified
;; as a static `cursor-type' value, since its height depends on
;; the current font size
(defun evil-half-cursor ()
"Change cursor to a half-height box.
\(This is really just a thick horizontal bar.)"
(let ((height (/ (window-pixel-height) (* (window-height) 2))))
(setq cursor-type (cons 'hbar height))))
;;; Replace state
(evil-define-state replace
"Replace state."
:tag " <R> "
:cursor hbar
:message "-- REPLACE --"
:entry-hook (evil-start-track-last-insertion)
:exit-hook (evil-cleanup-insert-state evil-stop-track-last-insertion)
:input-method t
(cond
((evil-replace-state-p)
(overwrite-mode 1)
(add-hook 'pre-command-hook #'evil-replace-pre-command nil t)
(add-hook 'pre-command-hook #'evil-insert-repeat-hook)
(unless (eq evil-want-fine-undo t)
(evil-start-undo-step)))
(t
(overwrite-mode -1)
(remove-hook 'pre-command-hook #'evil-replace-pre-command t)
(remove-hook 'pre-command-hook #'evil-insert-repeat-hook)
(setq evil-insert-repeat-info evil-repeat-info)
(evil-set-marker ?^ nil t)
(unless (eq evil-want-fine-undo t)
(evil-end-undo-step))
(evil-move-cursor-back)))
(setq evil-replace-alist nil))
(defun evil-replace-pre-command ()
"Remember the character under point."
(when (evil-replace-state-p)
(let ((char (unless (eolp) (char-after)))
(prev (assq (point) evil-replace-alist)))
(if prev
(setcdr prev char)
(push (cons (point) char) evil-replace-alist)))))
(put 'evil-replace-pre-command 'permanent-local-hook t)
(defun evil-replace-backspace ()
"Restore character under cursor."
(interactive)
(backward-char)
(let* ((prev (assq (point) evil-replace-alist))
(char (cdr prev))
(this-command #'evil-replace-backspace))
(when prev
(delete-char 1)
(when char (save-excursion (insert char))))))
(defun evil-update-replace-alist (opoint count chars-to-delete &optional offset)
"Add CHARS-TO-DELETE chars to evil-replace-alist, starting at OPOINT.
If COUNT is greater than CHARS-TO-DELETE, pad the alist with nils.
Decrement recorded position by optional offset, or 0."
(when (evil-replace-state-p)
(dotimes (c count)
(let ((pos (+ c opoint)))
(add-to-list 'evil-replace-alist
(cons (- pos (or offset 0)) (when (< c chars-to-delete)
(char-after pos))))))))
;;; Motion state
(evil-define-state motion
"Motion state."
:tag " <M> "
:suppress-keymap t)
;;; Emacs state
(evil-define-state emacs
"Emacs state."
:tag " <E> "
:message "-- EMACS --"
:input-method t
:intercept-esc nil)
(provide 'evil-states)
;;; evil-states.el ends here