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Was just inspecting the GUI sample and noticed that the SetCursorPosition is not working properly in Windows environment :
engine->getInputManager()->setCursorPosition(Vector2(10, 10));
I though it is because I have two monitors, at first, but that doesn't seem to work either. Do you encounter this issue as well?
The text was updated successfully, but these errors were encountered:
I am now rewriting the input system and some of the functionality is broken. It should be fixed by tomorrow. Thanks for the report.
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Was just inspecting the GUI sample and noticed that the SetCursorPosition is not working properly in Windows environment :
engine->getInputManager()->setCursorPosition(Vector2(10, 10));
I though it is because I have two monitors, at first, but that doesn't seem to work either.
Do you encounter this issue as well?
The text was updated successfully, but these errors were encountered: