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THCTensorIndex.cu
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THCTensorIndex.cu
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#include <THC/THC.h>
#include <THC/THCTensorMath.h>
#include <THC/THCGeneral.h>
#include <THC/THCBlas.h>
#include <THC/THCTensorCopy.h>
#include <THC/THCTensorRandom.h>
#include <TH/THHalf.h>
#include <THC/THCApply.cuh>
#include <THC/THCReduce.cuh>
#include <THC/THCDeviceUtils.cuh>
#include <THC/THCNumerics.cuh>
#include <THC/THCAtomics.cuh>
#include <THC/THCThrustAllocator.cuh>
#include <THC/THCTensorSort.cuh>
#include <THC/THCTensor.hpp>
#include <THC/THCStorage.hpp>
#include <thrust/device_ptr.h>
#include <thrust/sort.h>
#include <algorithm> // for std::min
// We prefer this kernel to avoid reloading index points if the number
// of indices is a small number.
// This kernel in fact works for all choices of problem size, but if
// the number of indices chosen is large, then the
// indexCopyLargeIndex kernel is a better choice to increase
// parallelism.
template <typename T, typename IndexType, int DstDim, int SrcDim, int IdxDim>
__global__ void indexCopySmallIndex(TensorInfo<T, IndexType> dst,
TensorInfo<T, IndexType> src,
TensorInfo<int64_t, IndexType> indices,
int dstCopyDim,
int srcCopyDim,
IndexType innerSize,
int64_t dstCopyDimSize) {
// In order to avoid reloading the index that we are copying, load
// it once to handle all of the points that are being selected, so
// it can be reused as much as possible. This kernel is chosen when
// this is a good choice (small number of chosen indices), since
// re-accessing indices in addition to src elements can be slow.
for (IndexType srcIndex = 0; srcIndex < indices.sizes[0]; ++srcIndex) {
// Lua indices begin at 1
IndexType dstIndex =
indices.data[IndexToOffset<int64_t, IndexType, IdxDim>::get(srcIndex, indices)] - TH_INDEX_BASE;
assert(dstIndex < dstCopyDimSize);
// We stride over the output ignoring the indexed dimension
// (innerSize), whose offset calculation is handled differently
for (IndexType linearIndex = blockIdx.x * blockDim.x + threadIdx.x;
linearIndex < innerSize;
linearIndex += gridDim.x * blockDim.x) {
IndexType dstOffset =
IndexToOffset<T, IndexType, DstDim>::get(linearIndex, dst);
dstOffset += dstIndex * dst.strides[dstCopyDim];
IndexType srcOffset =
IndexToOffset<T, IndexType, SrcDim>::get(linearIndex, src);
srcOffset += srcIndex * src.strides[srcCopyDim];
dst.data[dstOffset] = src.data[srcOffset];
}
}
}
// We prefer this kernel to balance parallelism across index points,
// if there are a large number of indices.
// This kernel in fact works for all choices of problem size, but if
// the number of indices chosen is small, then the
// indexCopySmallIndex kernel is a better choice to reduce memory
// accesses.
template <typename T, typename IndexType, int DstDim, int SrcDim, int IdxDim,
bool IndexIsMajor>
__global__ void indexCopyLargeIndex(TensorInfo<T, IndexType> dst,
TensorInfo<T, IndexType> src,
TensorInfo<int64_t, IndexType> indices,
int dstCopyDim,
int srcCopyDim,
IndexType totalSize,
IndexType innerSize,
int64_t dstCopyDimSize) {
// We stride over the output including the indexed dimension
// (totalSize), and calculate the destination index point based on that
for (IndexType linearIndex = blockIdx.x * blockDim.x + threadIdx.x;
linearIndex < totalSize;
linearIndex += gridDim.x * blockDim.x) {
IndexType srcIndex, elementInSlice;
if (IndexIsMajor) {
srcIndex = linearIndex / innerSize;
elementInSlice = linearIndex % innerSize;
}
else {
elementInSlice = linearIndex / innerSize;
srcIndex = linearIndex % innerSize;
}
// Lua indices begin at 1
IndexType dstIndex =
indices.data[IndexToOffset<int64_t, IndexType, IdxDim>::get(srcIndex, indices)] - TH_INDEX_BASE;
assert(dstIndex < dstCopyDimSize);
IndexType dstOffset =
IndexToOffset<T, IndexType, DstDim>::get(elementInSlice, dst);
dstOffset += dstIndex * dst.strides[dstCopyDim];
IndexType srcOffset =
IndexToOffset<T, IndexType, SrcDim>::get(elementInSlice, src);
srcOffset += srcIndex * src.strides[srcCopyDim];
dst.data[dstOffset] = src.data[srcOffset];
}
}
// We prefer this kernel to avoid reloading index points if the number
// of indices is a small number.
// This kernel in fact works for all choices of problem size, but if
// the number of indices chosen is large, then the
// indexAddLargeIndex kernel is a better choice to increase
// parallelism.
template <typename T, typename IndexType, int DstDim, int SrcDim, int IdxDim>
__global__ void indexAddSmallIndex(TensorInfo<T, IndexType> dst,
TensorInfo<T, IndexType> src,
TensorInfo<int64_t, IndexType> indices,
int dstAddDim,
int srcAddDim,
IndexType innerSize,
int64_t dstAddDimSize) {
// In order to avoid reloading the index that we are copying, load
// it once to handle all of the points that are being selected, so
// it can be reused as much as possible. This kernel is chosen when
// this is a good choice (small number of chosen indices), since
// re-accessing indices in addition to src elements can be slow.
for (IndexType srcIndex = 0; srcIndex < indices.sizes[0]; ++srcIndex) {
// Lua indices begin at 1
IndexType dstIndex =
indices.data[IndexToOffset<int64_t, IndexType, IdxDim>::get(srcIndex, indices)] - TH_INDEX_BASE;
assert(dstIndex < dstAddDimSize);
// We stride over the output ignoring the indexed dimension
// (innerSize), whose offset calculation is handled differently
for (IndexType linearIndex = blockIdx.x * blockDim.x + threadIdx.x;
linearIndex < innerSize;
linearIndex += gridDim.x * blockDim.x) {
IndexType dstOffset =
IndexToOffset<T, IndexType, DstDim>::get(linearIndex, dst);
dstOffset += dstIndex * dst.strides[dstAddDim];
IndexType srcOffset =
IndexToOffset<T, IndexType, SrcDim>::get(linearIndex, src);
srcOffset += srcIndex * src.strides[srcAddDim];
atomicAdd(&dst.data[dstOffset], src.data[srcOffset]);
}
}
}
// We prefer this kernel to balance parallelism across index points,
// if there are a large number of indices.
// This kernel in fact works for all choices of problem size, but if
// the number of indices chosen is small, then the
// indexAddSmallIndex kernel is a better choice to reduce memory
// accesses.
template <typename T, typename IndexType, int DstDim, int SrcDim, int IdxDim,
bool IndexIsMajor>
__global__ void indexAddLargeIndex(TensorInfo<T, IndexType> dst,
TensorInfo<T, IndexType> src,
TensorInfo<int64_t, IndexType> indices,
int dstAddDim,
int srcAddDim,
IndexType totalSize,
IndexType innerSize,
int64_t dstAddDimSize) {
// We stride over the output including the indexed dimension
// (totalSize), and calculate the destination index point based on that
for (IndexType linearIndex = blockIdx.x * blockDim.x + threadIdx.x;
linearIndex < totalSize;
linearIndex += gridDim.x * blockDim.x) {
IndexType srcIndex, elementInSlice;
if (IndexIsMajor) {
srcIndex = linearIndex / innerSize;
elementInSlice = linearIndex % innerSize;
}
else {
elementInSlice = linearIndex / innerSize;
srcIndex = linearIndex % innerSize;
}
// Lua indices begin at 1
IndexType dstIndex =
indices.data[IndexToOffset<int64_t, IndexType, IdxDim>::get(srcIndex, indices)] - TH_INDEX_BASE;
assert(dstIndex < dstAddDimSize);
IndexType dstOffset =
IndexToOffset<T, IndexType, DstDim>::get(elementInSlice, dst);
dstOffset += dstIndex * dst.strides[dstAddDim];
IndexType srcOffset =
IndexToOffset<T, IndexType, SrcDim>::get(elementInSlice, src);
srcOffset += srcIndex * src.strides[srcAddDim];
atomicAdd(&dst.data[dstOffset], src.data[srcOffset]);
}
}
// We prefer this kernel to avoid reloading index points if the number
// of indices is a small number.
// This kernel in fact works for all choices of problem size, but if
// the number of indices chosen is large, then the
// indexFillLargeIndex kernel is a better choice to increase
// parallelism.
template <typename T, typename IndexType, int DstDim, int IdxDim>
__global__ void indexFillSmallIndex(TensorInfo<T, IndexType> dst,
TensorInfo<int64_t, IndexType> indices,
int dstFillDim,
IndexType innerSize,
int64_t dstFillDimSize,
T val) {
// In order to avoid reloading the index that we are copying, load
// it once to handle all of the points that are being selected, so
// it can be reused as much as possible. This kernel is chosen when
// this is a good choice (small number of chosen indices), since
// re-accessing indices in addition to src elements can be slow.
for (IndexType dstIndex = 0; dstIndex < indices.sizes[0]; ++dstIndex) {
// Lua indices begin at 1
IndexType dstIndex_ =
indices.data[IndexToOffset<int64_t, IndexType, IdxDim>::get(dstIndex, indices)] - TH_INDEX_BASE;
assert(dstIndex_ < dstFillDimSize);
// We stride over the output ignoring the indexed dimension
// (innerSize), whose offset calculation is handled differently
for (IndexType linearIndex = blockIdx.x * blockDim.x + threadIdx.x;
linearIndex < innerSize;
linearIndex += gridDim.x * blockDim.x) {
IndexType dstOffset =
IndexToOffset<T, IndexType, DstDim>::get(linearIndex, dst);
dstOffset += dstIndex_ * dst.strides[dstFillDim];
dst.data[dstOffset] = val;
}
}
}
// We prefer this kernel to balance parallelism across index points,
// if there are a large number of indices.
// This kernel in fact works for all choices of problem size, but if
// the number of indices chosen is small, then the
// indexFillSmallIndex kernel is a better choice to reduce memory
// accesses.
template <typename T, typename IndexType, int DstDim, int IdxDim,
bool IndexIsMajor>
__global__ void indexFillLargeIndex(TensorInfo<T, IndexType> dst,
TensorInfo<int64_t, IndexType> indices,
int dstFillDim,
IndexType totalSize,
IndexType innerSize,
int64_t dstFillDimSize,
T val) {
// We stride over the output including the indexed dimension
// (totalSize), and calculate the destination index point based on that
for (IndexType linearIndex = blockIdx.x * blockDim.x + threadIdx.x;
linearIndex < totalSize;
linearIndex += gridDim.x * blockDim.x) {
IndexType dstIndex, elementInSlice;
if (IndexIsMajor) {
dstIndex = linearIndex / innerSize;
elementInSlice = linearIndex % innerSize;
}
else {
elementInSlice = linearIndex / innerSize;
dstIndex = linearIndex % innerSize;
}
// Lua indices begin at 1
IndexType dstIndex_ =
indices.data[IndexToOffset<int64_t, IndexType, IdxDim>::get(dstIndex, indices)] - TH_INDEX_BASE;
assert(dstIndex_ < dstFillDimSize);
IndexType dstOffset =
IndexToOffset<T, IndexType, DstDim>::get(elementInSlice, dst);
dstOffset += dstIndex_ * dst.strides[dstFillDim];
dst.data[dstOffset] = val;
}
}
// We prefer this kernel to avoid reloading index points if the number
// of indices is a small number.
// This kernel in fact works for all choices of problem size, but if
// the number of indices chosen is large, then the
// indexSelectLargeIndex kernel is a better choice to increase
// parallelism.
template <typename T, typename IndexType, int DstDim, int SrcDim, int IdxDim>
__global__ void indexSelectSmallIndex(TensorInfo<T, IndexType> dst,
TensorInfo<T, IndexType> src,
TensorInfo<int64_t, IndexType> indices,
int dstSelectDim,
int srcSelectDim,
IndexType innerSize,
int64_t srcSelectDimSize) {
// In order to avoid reloading the index that we are copying, load
// it once to handle all of the points that are being selected, so
// it can be reused as much as possible. This kernel is chosen when
// this is a good choice (small number of chosen indices), since
// re-accessing indices in addition to src elements can be slow.
for (IndexType dstIndex = 0; dstIndex < indices.sizes[0]; ++dstIndex) {
// Lua indices begin at 1
IndexType srcIndex =
indices.data[IndexToOffset<int64_t, IndexType, IdxDim>::get(dstIndex, indices)] - TH_INDEX_BASE;
assert(srcIndex < srcSelectDimSize);
// We stride over the output ignoring the indexed dimension
// (innerSize), whose offset calculation is handled differently
for (IndexType linearIndex = blockIdx.x * blockDim.x + threadIdx.x;
linearIndex < innerSize;
linearIndex += gridDim.x * blockDim.x) {
IndexType dstOffset =
IndexToOffset<T, IndexType, DstDim>::get(linearIndex, dst);
dstOffset += dstIndex * dst.strides[dstSelectDim];
IndexType srcOffset =
IndexToOffset<T, IndexType, SrcDim>::get(linearIndex, src);
srcOffset += srcIndex * src.strides[srcSelectDim];
dst.data[dstOffset] = src.data[srcOffset];
}
}
}
// We prefer this kernel to balance parallelism across index points,
// if there are a large number of indices.
// This kernel in fact works for all choices of problem size, but if
// the number of indices chosen is small, then the
// indexSelectSmallIndex kernel is a better choice to reduce memory
// accesses.
template <typename T, typename IndexType, int DstDim, int SrcDim, int IdxDim,
bool IndexIsMajor>
__global__ void indexSelectLargeIndex(TensorInfo<T, IndexType> dst,
TensorInfo<T, IndexType> src,
TensorInfo<int64_t, IndexType> indices,
int dstSelectDim,
int srcSelectDim,
IndexType totalSize,
IndexType innerSize,
int64_t srcSelectDimSize) {
// We stride over the output including the indexed dimension
// (totalSize), and calculate the destination index point based on that
for (IndexType linearIndex = blockIdx.x * blockDim.x + threadIdx.x;
linearIndex < totalSize;
linearIndex += gridDim.x * blockDim.x) {
IndexType dstIndex, elementInSlice;
if (IndexIsMajor) {
dstIndex = linearIndex / innerSize;
elementInSlice = linearIndex % innerSize;
}
else {
elementInSlice = linearIndex / innerSize;
dstIndex = linearIndex % innerSize;
}
// Lua indices begin at 1
IndexType srcIndex =
indices.data[IndexToOffset<int64_t, IndexType, IdxDim>::get(dstIndex, indices)] - TH_INDEX_BASE;
assert(srcIndex < srcSelectDimSize);
IndexType dstOffset =
IndexToOffset<T, IndexType, DstDim>::get(elementInSlice, dst);
dstOffset += dstIndex * dst.strides[dstSelectDim];
IndexType srcOffset =
IndexToOffset<T, IndexType, SrcDim>::get(elementInSlice, src);
srcOffset += srcIndex * src.strides[srcSelectDim];
dst.data[dstOffset] = src.data[srcOffset];
}
}
template <int Dims, typename T, typename IndexType>
__device__ __forceinline__ IndexType indexToOffset(
const TensorInfo<T, IndexType>& info,
int64_t index,
IndexType size)
{
IndexType linearIndex = static_cast<IndexType>(index);
assert(linearIndex < size && linearIndex >= -size);
if (linearIndex < 0) {
linearIndex += size;
}
return IndexToOffset<T, IndexType, Dims>::get(linearIndex, info) - TH_INDEX_BASE;
}
struct WrapIndexOp {
WrapIndexOp(int64_t size) : size(size) {}
__device__ __forceinline__ void operator()(int64_t* out, int64_t* in) {
auto idx = *in;
assert(idx < size && idx >= -size);
*out = idx < 0 ? idx + size : idx;
}
int64_t size;
};
template <typename T, typename IndexType, int Dims>
struct TensorTakeOp {
TensorTakeOp(TensorInfo<T, IndexType> info, IndexType numel, int64_t*, int64_t*)
: info(info), numel(numel) {}
__device__ __forceinline__ void operator()(T* out, int64_t* index) {
auto offset = indexToOffset<Dims>(info, *index, numel);
*out = info.data[offset];
}
const TensorInfo<T, IndexType> info;
IndexType numel;
};
template <typename T, typename IndexType, int Dims>
struct TensorPutOp {
TensorPutOp(TensorInfo<T, IndexType> info, IndexType numel, int64_t*, int64_t*)
: info(info), numel(numel) {}
__device__ __forceinline__ void operator()(T* value, int64_t* index) {
auto offset = indexToOffset<Dims>(info, *index, numel);
info.data[offset] = *value;
}
const TensorInfo<T, IndexType> info;
IndexType numel;
};
template <typename T, typename IndexType, int Dims>
struct TensorPutAccumulateOp {
TensorPutAccumulateOp(TensorInfo<T, IndexType> info, IndexType numel, int64_t* start, int64_t* end)
: info(info), numel(numel), start(start), end(end) {}
__device__ __forceinline__ void operator()(T* value, int64_t* index) {
if (index == start || *index != *(index - 1)) {
int64_t linear_index = *index;
auto offset = indexToOffset<Dims>(info, linear_index, numel);
do {
info.data[offset] = THCNumerics<T>::add(info.data[offset], *value);
index++;
value++;
} while (index != end && *index == linear_index);
}
}
const TensorInfo<T, IndexType> info;
IndexType numel;
int64_t* start;
int64_t* end;
};
template<typename IndexType, typename T, template<class, class, int> class Op, typename TensorType>
void dispatchTakePutImpl(THCState *state, TensorType *a, TensorType *b, THCudaLongTensor *index) {
// These are only valid if index is contiguous
auto start = THCudaLongTensor_data(state, index);
auto end = start + THCudaLongTensor_numel(state, index);
auto aInfo = getTensorInfo<T, TensorType, IndexType>(state, a);
aInfo.collapseDims();
auto numel = THCTensor_nElement(state, a);
if (aInfo.isContiguous()) {
auto op = Op<T, IndexType, -2>(aInfo, numel, start, end);
THC_pointwiseApply2<T, int64_t>(state, b, index, op);
} else {
auto op = Op<T, IndexType, -1>(aInfo, numel, start, end);
THC_pointwiseApply2<T, int64_t>(state, b, index, op);
}
}
template<typename T, template<class, class, int> class Op, typename TensorType>
void dispatchTakePut(THCState *state, TensorType *a, TensorType *b, THCudaLongTensor *index) {
if (THCTensor_canUse32BitIndexMath(state, a, INT_MAX)) {
dispatchTakePutImpl<int32_t, T, Op>(state, a, b, index);
} else {
dispatchTakePutImpl<int64_t, T, Op>(state, a, b, index);
}
}
#include <THC/generic/THCTensorIndex.cu>
#include <THC/THCGenerateAllTypes.h>