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cad1.html
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<!DOCTYPE html>
<html>
<script id="vertex-shader" type="x-shader/x-vertex">
attribute vec4 vPosition;
attribute vec4 vColor;
varying vec4 fColor;
void main()
{
gl_Position = vPosition;
fColor = vColor;
}
</script>
<script id="fragment-shader" type="x-shader/x-fragment">
precision mediump float;
varying vec4 fColor;
void main()
{
gl_FragColor = fColor;
}
</script>
<script type="text/javascript" src="../Common/webgl-utils.js"></script>
<script type="text/javascript" src="../Common/initShaders.js"></script>
<script type="text/javascript" src="../Common/MV.js"></script>
<script type="text/javascript" src="cad1.js"></script>
<body>
<div>
<canvas id="gl-canvas" width="512"" height="512">
Oops ... your browser doesn't support the HTML5 canvas element
</canvas>
</div>
<div>
<select id = "mymenu" size = "7">
<option value = "0">Black</option>
<option value = "1">Red</option>
<option value = "2">Yellow</option>
<option value = "3">Green</option>
<option value = "4">Blue</option>
<option value = "5">Magenta</option>
<option value = "6">Cyan</option>
</select>
</div>
</body>
</html>