mlpack includes a number of Mercer kernels for its kernel-based techniques.
These all implement the same API, providing one
Evaluate()
method. mlpack provides a number of supported kernels:
GaussianKernel
: standard Gaussian/radial basis function/RBF kernelCauchyKernel
: Cauchy kernel, with longer tails than the standard Gaussian kernelCosineSimilarity
: dot-product vector similarityEpanechnikovKernel
: Epanechnikov kernel (parabolic), with zero tailsHyperbolicTangentKernel
: hyperbolic tangent kernel (not positive definite)LaplacianKernel
: Laplacian kernel/exponential kernelLinearKernel
: linear (dot-product) kernelPolynomialKernel
: arbitrary-power polynomial kernel with offsetPSpectrumStringKernel
: kernel to compute length-p subsequence match countsSphericalKernel
: spherical/uniform/rectangular window kernelTriangularKernel
: triangular kernel, with zero tails- Implement a custom kernel
These kernels can then be used in a number of machine learning algorithms that mlpack provides:
The GaussianKernel
class implements the standard Gaussian
kernel (also called
the radial basis function kernel or RBF kernel).
The Gaussian kernel is defined as:
k(x1, x2) = exp(-|| x1 - x2 ||^2 / (2 * bw^2))
where bw
is the bandwidth parameter of the kernel.
-
g = GaussianKernel(bw=1.0)
- Create a
GaussianKernel
with the given bandwidthbw
.
- Create a
-
g.Bandwidth()
returns the bandwidth of the kernel as adouble
.- To set the bandwidth, use
g.Bandwidth(newBandwidth)
.
- To set the bandwidth, use
-
g.Evaluate(x1, x2)
- Compute the kernel value between two vectors
x1
andx2
. x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
).
- Compute the kernel value between two vectors
-
g.Evaluate(distance)
- Compute the kernel value between two vectors, given that the distance
between those two vectors (
distance
) is already known. distance
should have typedouble
.
- Compute the kernel value between two vectors, given that the distance
between those two vectors (
-
g.Gradient(distance)
- Compute the (one-dimensional) gradient of the kernel function with respect
to the distance between two points, evaluated at
distance
. This is used byMeanShift
.
- Compute the (one-dimensional) gradient of the kernel function with respect
to the distance between two points, evaluated at
-
g.Normalizer(dimensionality)
- Return the
normalizing constant
of the Gaussian kernel for points in the given dimensionality as a
double
.
- Return the
normalizing constant
of the Gaussian kernel for points in the given dimensionality as a
// Create a Gaussian kernel with default bandwidth.
mlpack::GaussianKernel g;
// Create a Gaussian kernel with bandwidth 5.0.
mlpack::GaussianKernel g2(5.0);
// Evaluate the kernel value between two 3-dimensional points.
arma::vec x1("0.5 1.0 1.5");
arma::vec x2("1.5 1.0 0.5");
const double k1 = g.Evaluate(x1, x2);
const double k2 = g2.Evaluate(x1, x2);
std::cout << "Kernel values: " << k1 << " (bw=1.0), " << k2 << " (bw=5.0)."
<< std::endl;
// Evaluate the kernel value when the distance between two points is already
// computed.
const double distance = 1.5;
const double k3 = g.Evaluate(distance);
// Change the bandwidth of the kernel to 2.5.
g.Bandwidth(2.5);
const double k4 = g.Evaluate(x1, x2);
std::cout << "Kernel value with bw=2.5: " << k4 << "." << std::endl;
// Evaluate the kernel value between x1 and all points in a random matrix.
arma::mat r(3, 100, arma::fill::randu);
arma::vec kernelValues(100);
for (size_t i = 0; i < r.n_cols; ++i)
kernelValues[i] = g.Evaluate(x1, r.col(i));
std::cout << "Average kernel value for random points: "
<< arma::mean(kernelValues) << "." << std::endl;
// Compute the kernel value between two 32-bit floating-point vectors.
arma::fvec fx1("0.5 1.0 1.5");
arma::fvec fx2("1.5 1.0 0.5");
const double k5 = g.Evaluate(fx1, fx2);
const double k6 = g2.Evaluate(fx1, fx2);
std::cout << "Kernel values between two floating-point vectors: " << k5
<< " (bw=2.5), " << k6 << " (bw=5.0)." << std::endl;
The CauchyKernel
class implements the Cauchy kernel, a kernel function with a
longer tail than the Gaussian kernel, defined as:
k(x1, x2) = 1 / (1 + (|| x1 - x2 ||^2 / bw^2))
where bw
is the bandwidth parameter of the kernel.
-
c = CauchyKernel(bw=1.0)
- Create a
CauchyKernel
with the given bandwidthbw
.
- Create a
-
c.Bandwidth()
returns the bandwidth of the kernel as adouble
.- To set the bandwidth, use
c.Bandwidth(newBandwidth)
.
- To set the bandwidth, use
c.Evaluate(x1, x2)
- Compute the kernel value between two vectors
x1
andx2
. x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
).
- Compute the kernel value between two vectors
// Create a Cauchy kernel with default bandwidth.
mlpack::CauchyKernel c;
// Create a Cauchy kernel with bandwidth 5.0.
mlpack::CauchyKernel c2(5.0);
// Evaluate the kernel value between two 3-dimensional points.
arma::vec x1("0.5 1.0 1.5");
arma::vec x2("1.5 1.0 0.5");
const double k1 = c.Evaluate(x1, x2);
const double k2 = c2.Evaluate(x1, x2);
std::cout << "Kernel values: " << k1 << " (bw=1.0), " << k2 << " (bw=5.0)."
<< std::endl;
// Change the bandwidth of the kernel to 2.5.
c.Bandwidth(2.5);
const double k3 = c.Evaluate(x1, x2);
std::cout << "Kernel value with bw=2.5: " << k3 << "." << std::endl;
// Evaluate the kernel value between x1 and all points in a random matrix.
arma::mat r(3, 100, arma::fill::randu);
arma::vec kernelValues(100);
for (size_t i = 0; i < r.n_cols; ++i)
kernelValues[i] = c.Evaluate(x1, r.col(i));
std::cout << "Average kernel value for random points: "
<< arma::mean(kernelValues) << "." << std::endl;
// Compute the kernel value between two 32-bit floating-point vectors.
arma::fvec fx1("0.5 1.0 1.5");
arma::fvec fx2("1.5 1.0 0.5");
const double k4 = c.Evaluate(fx1, fx2);
const double k5 = c2.Evaluate(fx1, fx2);
std::cout << "Kernel values between two floating-point vectors: " << k4
<< " (bw=2.5), " << k5 << " (bw=5.0)." << std::endl;
The CosineSimilarity
class implements the dot-product cosine similarity,
defined as:
k(x1, x2) = (x1^T x2) / (|| x1 || * || x2 ||)
.
The value of the kernel is limited to the range [-1, 1]
.
The cosine similarity is often used in text mining tasks.
c = CosineSimilarity()
- Create a
CosineSimilarity
object.
- Create a
Note: because the CosineSimilarity
kernel has no parameters, it is not
necessary to create an object and the Evaluate()
function (below) can be
called statically.
-
c.Evaluate(x1, x2)
- Compute the kernel value between two vectors
x1
andx2
with an instantiatedCosineSimilarity
object. x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
).
- Compute the kernel value between two vectors
-
CosineDistance::Evaluate(x1, x2)
- Compute the kernel value between two vectors
x1
andx2
without an instantiatedCosineSimilarity
object (e.g. callEvaluate()
statically). x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
).
- Compute the kernel value between two vectors
// Create a cosine similarity kernel.
mlpack::CosineSimilarity c;
// Evaluate the kernel value between two 3-dimensional points.
arma::vec x1("0.5 1.0 1.5");
arma::vec x2("1.5 1.0 0.5");
const double k1 = c.Evaluate(x1, x2);
const double k2 = c.Evaluate(x1, x1);
const double k3 = c.Evaluate(x2, x2);
std::cout << "Cosine similarity values:" << std::endl;
std::cout << " - k(x1, x2): " << k1 << "." << std::endl;
std::cout << " - k(x1, x1): " << k2 << "." << std::endl;
std::cout << " - k(x2, x2): " << k3 << "." << std::endl;
// Evaluate the kernel value between x1 and all points in a random matrix,
// using the static Evaluate() function.
arma::mat r(3, 100, arma::fill::randu);
arma::vec kernelValues(100);
for (size_t i = 0; i < r.n_cols; ++i)
kernelValues[i] = mlpack::CosineSimilarity::Evaluate(x1, r.col(i));
std::cout << "Average cosine similarity for random points: "
<< arma::mean(kernelValues) << "." << std::endl;
// Compute the cosine similarity between two sparse 32-bit floating point
// vectors.
arma::sp_fvec x3, x4;
x3.sprandu(100, 1, 0.2);
x4.sprandu(100, 1, 0.2);
const double k4 = mlpack::CosineSimilarity::Evaluate(x3, x4);
std::cout << "Cosine similarity between two random sparse 32-bit floating "
<< "point vectors: " << k4 << "." << std::endl;
The EpanechnikovKernel
implements the
parabolic or Epanechnikov kernel,
defined as the following function:
k(x1, x2) = max(0, (3 / 4) * (1 - (|| x1 - x2 ||_2 / bw)^2))
,
where bw
is the bandwidth parameter of the kernel.
The kernel takes the value 0
when || x1 - x2 ||_2
(the Euclidean
distance between x1
and x2
) is greater than or equal to bw
.
-
e = EpanechnikovKernel(bw=1.0)
- Create an
EpanechnikovKernel
with the given bandwidthbw
.
- Create an
-
e.Bandwidth()
returns the bandwidth of the kernel as adouble
.- To set the bandwidth, use
e.Bandwidth(newBandwidth)
.
- To set the bandwidth, use
-
e.Evaluate(x1, x2)
- Compute the kernel value between two vectors
x1
andx2
. x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
).
- Compute the kernel value between two vectors
-
e.Evaluate(distance)
- Compute the kernel value between two vectors, given that the distance
between those two vectors (
distance
) is already known. distance
should have typedouble
.
- Compute the kernel value between two vectors, given that the distance
between those two vectors (
-
e.Gradient(distance)
- Compute the (one-dimensional) gradient of the kernel function with respect
to the distance between two points, evaluated at
distance
. This is used byMeanShift
.
- Compute the (one-dimensional) gradient of the kernel function with respect
to the distance between two points, evaluated at
-
e.Normalizer(dimensionality)
- Return the
normalizing constant
of the Epanechnikov kernel for points in the given dimensionality as a
double
.
- Return the
normalizing constant
of the Epanechnikov kernel for points in the given dimensionality as a
// Create an Epanechnikov kernel with default bandwidth.
mlpack::EpanechnikovKernel e;
// Create an Epanechnikov kernel with bandwidth 5.0.
mlpack::EpanechnikovKernel e2(5.0);
// Evaluate the kernel value between two 3-dimensional points.
arma::vec x1("0.5 1.0 1.5");
arma::vec x2("1.5 1.0 0.5");
const double k1 = e.Evaluate(x1, x2);
const double k2 = e2.Evaluate(x1, x2);
std::cout << "Kernel values: " << k1 << " (bw=1.0), " << k2 << " (bw=5.0)."
<< std::endl;
// Evaluate the kernel value when the distance between two points is already
// computed.
const double distance = 1.5;
const double k3 = e.Evaluate(distance);
// Change the bandwidth of the kernel to 2.5.
e.Bandwidth(2.5);
const double k4 = e.Evaluate(x1, x2);
std::cout << "Kernel value with bw=2.5: " << k4 << "." << std::endl;
// Evaluate the kernel value between x1 and all points in a random matrix.
arma::mat r(3, 100, arma::fill::randu);
arma::vec kernelValues(100);
for (size_t i = 0; i < r.n_cols; ++i)
kernelValues[i] = e.Evaluate(x1, r.col(i));
std::cout << "Average kernel value for random points: "
<< arma::mean(kernelValues) << "." << std::endl;
// Compute the kernel value between two 32-bit floating-point vectors.
arma::fvec fx1("0.5 1.0 1.5");
arma::fvec fx2("1.5 1.0 0.5");
const double k5 = e.Evaluate(fx1, fx2);
const double k6 = e2.Evaluate(fx1, fx2);
std::cout << "Kernel values between two floating-point vectors: " << k5
<< " (bw=2.5), " << k6 << " (bw=5.0)." << std::endl;
The HyperbolicTangentKernel
implements the
hyperbolic tangent kernel,
which is defined by the following equation:
f(x1, x2) = tanh(s * (x1^T x2) + t)
where s
is the scale parameter and t
is the offset parameter.
The hyperbolic tangent kernel is not a positive definite Mercer kernel and thus does not satisfy the theoretical requirements of many kernel methods. See this discussion for more details. In practice, for many kernel methods, it may still provide compelling results despite this theoretical limitation.
-
h = HyperbolicTangentKernel(s=1.0, t=0.0)
- Create a
HyperbolicTangentKernel
with the given scale factors
and the given offsett
.
- Create a
-
h.Scale()
returns the scale factor of the kernel as adouble
.- To set the scale parameter, use
h.Scale(scale)
.
- To set the scale parameter, use
-
h.Offset()
returns the offset parameter of the kernel as adouble
.- To set the offset parameter, use
h.Offset(offset)
.
- To set the offset parameter, use
h.Evaluate(x1, x2)
- Compute the kernel value between two vectors
x1
andx2
. x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
).
- Compute the kernel value between two vectors
// Create a hyperbolic tangent kernel with default scale and offset.
mlpack::HyperbolicTangentKernel h;
// Create a hyperbolic tangent kernel with scale 2.0 and offset 1.0.
mlpack::HyperbolicTangentKernel h2(2.0, 1.0);
// Evaluate the kernel value between two 3-dimensional points.
arma::vec x1("0.5 1.0 1.5");
arma::vec x2("1.5 1.0 0.5");
const double k1 = h.Evaluate(x1, x2);
const double k2 = h2.Evaluate(x1, x2);
std::cout << "Kernel values: " << k1 << " (s=1.0, t=0.0), " << k2
<< " (s=2.0, t=1.0)." << std::endl;
// Change the scale and offset of the kernel.
h.Scale(2.5);
h.Offset(-1.0);
const double k3 = h.Evaluate(x1, x2);
std::cout << "Kernel value with s=2.5, t=-1.0: " << k3 << "." << std::endl;
// Evaluate the kernel value between x1 and all points in a random matrix.
arma::mat r(3, 100, arma::fill::randu);
arma::vec kernelValues(100);
for (size_t i = 0; i < r.n_cols; ++i)
kernelValues[i] = h.Evaluate(x1, r.col(i));
std::cout << "Average kernel value for random points: "
<< arma::mean(kernelValues) << "." << std::endl;
// Compute the kernel value between two 32-bit floating-point vectors.
arma::fvec fx1("0.5 1.0 1.5");
arma::fvec fx2("1.5 1.0 0.5");
const double k4 = h.Evaluate(fx1, fx2);
const double k5 = h2.Evaluate(fx1, fx2);
std::cout << "Kernel values between two floating-point vectors: " << k4
<< " (s=2.5, t=-1.0), " << k5 << " (s=2.0, t=1.0)." << std::endl;
The LaplacianKernel
class implements the Laplacian kernel, also known as the
exponential kernel, defined by the following equation:
k(x1, x2) = exp(-|| x1 - x2 || / bw)
where bw
is the bandwidth parameter.
-
l = LaplacianKernel(bw=1.0)
- Create a
LaplacianKernel
with the given bandwidthbw
.
- Create a
-
l.Bandwidth()
returns the bandwidth of the kernel as adouble
.- To set the bandwidth, use
l.Bandwidth(newBandwidth)
.
- To set the bandwidth, use
-
l.Evaluate(x1, x2)
- Compute the kernel value between two vectors
x1
andx2
. x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
).
- Compute the kernel value between two vectors
-
l.Evaluate(distance)
- Compute the kernel value between two vectors, given that the distance
between those two vectors (
distance
) is already known. distance
should have typedouble
.
- Compute the kernel value between two vectors, given that the distance
between those two vectors (
l.Gradient(distance)
- Compute the (one-dimensional) gradient of the kernel function with respect
to the distance between two points, evaluated at
distance
. This is used byMeanShift
.
- Compute the (one-dimensional) gradient of the kernel function with respect
to the distance between two points, evaluated at
// Create a Laplacian kernel with default bandwidth.
mlpack::LaplacianKernel l;
// Create a Laplacian kernel with bandwidth 5.0.
mlpack::LaplacianKernel l2(5.0);
// Evaluate the kernel value between two 3-dimensional points.
arma::vec x1("0.5 1.0 1.5");
arma::vec x2("1.5 1.0 0.5");
const double k1 = l.Evaluate(x1, x2);
const double k2 = l2.Evaluate(x1, x2);
std::cout << "Kernel values: " << k1 << " (bw=1.0), " << k2 << " (bw=5.0)."
<< std::endl;
// Evaluate the kernel value when the distance between two points is already
// computed.
const double distance = 1.5;
const double k3 = l.Evaluate(distance);
// Change the bandwidth of the kernel to 2.5.
l.Bandwidth(2.5);
const double k4 = l.Evaluate(x1, x2);
std::cout << "Kernel value with bw=2.5: " << k4 << "." << std::endl;
// Evaluate the kernel value between x1 and all points in a random matrix.
arma::mat r(3, 100, arma::fill::randu);
arma::vec kernelValues(100);
for (size_t i = 0; i < r.n_cols; ++i)
kernelValues[i] = l.Evaluate(x1, r.col(i));
std::cout << "Average kernel value for random points: "
<< arma::mean(kernelValues) << "." << std::endl;
// Compute the kernel value between two 32-bit floating-point vectors.
arma::fvec fx1("0.5 1.0 1.5");
arma::fvec fx2("1.5 1.0 0.5");
const double k5 = l.Evaluate(fx1, fx2);
const double k6 = l2.Evaluate(fx1, fx2);
std::cout << "Kernel values between two floating-point vectors: " << k5
<< " (bw=2.5), " << k6 << " (bw=5.0)." << std::endl;
The LinearKernel
class implements the simple linear dot product kernel,
defined by the following equation:
k(x1, x2) = x1^T x2
.
The use of the linear kernel for kernel methods generally results in the non-kernelized version of the algorithm; for instance, a kernel support vector machine using the linear kernel amounts to a linear SVM.
l = LinearKernel()
- Create a
LinearKernel
object.
- Create a
Note: because the LinearKernel
kernel has no parameters, it is not
necessary to create an object and the Evaluate()
function (below) can be
called statically.
-
l.Evaluate(x1, x2)
- Compute the kernel value between two vectors
x1
andx2
with an instantiatedLinearKernel
object. x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
).
- Compute the kernel value between two vectors
-
LinearKernel::Evaluate(x1, x2)
- Compute the kernel value between two vectors
x1
andx2
without an instantiatedLinearKernel
object (e.g. callEvaluate()
statically). x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
).
- Compute the kernel value between two vectors
// Create a linear kernel.
mlpack::LinearKernel l;
// Evaluate the kernel value between two 3-dimensional points.
arma::vec x1("0.5 1.0 1.5");
arma::vec x2("1.5 1.0 0.5");
const double k1 = l.Evaluate(x1, x2); // Identical to arma::dot(x1, x2).
const double k2 = l.Evaluate(x1, x1);
const double k3 = l.Evaluate(x2, x2);
std::cout << "Linear kernel values:" << std::endl;
std::cout << " - k(x1, x2): " << k1 << "." << std::endl;
std::cout << " - k(x1, x1): " << k2 << "." << std::endl;
std::cout << " - k(x2, x2): " << k3 << "." << std::endl;
// Evaluate the kernel value between x1 and all points in a random matrix,
// using the static Evaluate() function.
arma::mat r(3, 100, arma::fill::randu);
arma::vec kernelValues(100);
for (size_t i = 0; i < r.n_cols; ++i)
kernelValues[i] = mlpack::LinearKernel::Evaluate(x1, r.col(i));
std::cout << "Average linear kernel value for random points: "
<< arma::mean(kernelValues) << "." << std::endl;
// Compute the cosine similarity between two sparse 32-bit floating point
// vectors.
arma::sp_fvec x3, x4;
x3.sprandu(100, 1, 0.2);
x4.sprandu(100, 1, 0.2);
const double k4 = mlpack::LinearKernel::Evaluate(x3, x4);
std::cout << "Linear kernel value between two random sparse 32-bit floating "
<< "point vectors: " << k4 << "." << std::endl;
The PolynomialKernel
class implements the standard
polynomial kernel, which is
defined by the following equation:
k(x1, x2) = (x1^T x2 + t)^d
where d
is the degree of the polynomial and t
is the offset.
The use of the polynomial kernel has a similar effect to the use of polynomial (interaction) features in standard machine learning methods.
-
p = PolynomialKernel(d=2.0, t=0.0)
- Create a
PolynomialKernel
with the given degreed
and given offsett
.
- Create a
-
p.Degree()
returns the degree of the kernel as adouble
.- To set the degree, use
p.Degree(newDegree)
.
- To set the degree, use
-
p.Offset()
returns the offset of the kernel as adouble
.- To set the offset, use
p.Offset(newOffset)
.
- To set the offset, use
p.Evaluate(x1, x2)
- Compute the kernel value between two vectors
x1
andx2
. x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
).
- Compute the kernel value between two vectors
// Create a polynomial kernel with default degree (2) and offset (0).
mlpack::PolynomialKernel p;
// Create a polynomial kernel with degree 3.0 and offset -1.0.
mlpack::PolynomialKernel p2(3.0, -1.0);
// Evaluate the kernel value between two 3-dimensional points.
arma::vec x1("0.5 1.0 1.5");
arma::vec x2("1.5 1.0 0.5");
const double k1 = p.Evaluate(x1, x2);
const double k2 = p2.Evaluate(x1, x2);
std::cout << "Kernel values: " << k1 << " (bw=1.0), " << k2 << " (bw=5.0)."
<< std::endl;
// Change the degree of the kernel to 2.5 and the offset to 1.0.
p.Degree(2.5);
p.Offset(1.0);
const double k3 = p.Evaluate(x1, x2);
std::cout << "Kernel value with d=2.5, t=1.0: " << k3 << "." << std::endl;
// Evaluate the kernel value between x1 and all points in a random matrix.
arma::mat r(3, 100, arma::fill::randu);
arma::vec kernelValues(100);
for (size_t i = 0; i < r.n_cols; ++i)
kernelValues[i] = p.Evaluate(x1, r.col(i));
std::cout << "Average kernel value for random points: "
<< arma::mean(kernelValues) << "." << std::endl;
// Compute the kernel value between two 32-bit floating-point vectors.
arma::fvec fx1("0.5 1.0 1.5");
arma::fvec fx2("1.5 1.0 0.5");
const double k4 = p.Evaluate(fx1, fx2);
const double k5 = p2.Evaluate(fx1, fx2);
std::cout << "Kernel values between two floating-point vectors: " << k4
<< " (d=2.5, t=1.0), " << k5 << " (d=3.0, t=-1.0)." << std::endl;
The PSpectrumStringKernel
class implements the length-p
string spectrum
kernel, proposed by
Leslie, Eskin, and Noble (pdf).
The kernel finds the contiguous subsequence match count between two strings.
Due to mlpack's use of Armadillo, which requires that all matrix data be
numeric, this class operates by internally storing all strings, and passing in
numeric vectors such as [0 1]
that reference string index 1
in dataset index
0
. In turn, this means that the data points given to the
PSpectrumStringKernel
are simply IDs and have no geometric meaning.
-
p = PSpectrumStringKernel(datasets, p)
- Create a
PSpectrumStringKernel
on the given set of string datasets, using the given substring lengthp
. datasets
should have typestd::vector<std::vector<std::string>>
, and contains a list of datasets, each of which is made up of a list of strings.- Multiple datasets are supported for the case where, e.g., there are multiple files containing different sets of strings.
- So, e.g.,
datasets[0]
represents the0
th dataset, anddatasets[0][1]
is the string with index1
inside the0
th dataset. p
(asize_t
) is the length of substring to use for the kernel, and must be greater than0
.- The constructor will build counts of all substrings in the dataset, and for large data may be computationally intensive.
- Create a
-
p.P()
returns the substring lengthp
of the kernel as asize_t
.- The value of
p
cannot be changed once the object is constructed.
- The value of
-
p.Counts()
returns astd::vector<std::vector<std::map<std::string, int>>>
that maps a substring to the number of times it appears in the original string. So, given a substring length of5
,p.Counts()[0][1]["hello"]
would be the number of times the substringhello
appears in the string with index1
in the dataset with index0
.
p.Evaluate(x1, x2)
- Compute the kernel value between two index vectors
x1
andx2
. x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
,arma::uvec
, etc.).x1
andx2
do not contain string data directly, but instead are each length-2 vectors that represent the index of the datasets and strings to be compared in thedatasets
object that was passed to the constructor.- So, e.g., if
x1 = [0, 0]
andx2 = [1, 1]
, then the first string from the first dataset will be compared with the second string from the second dataset.
- Compute the kernel value between two index vectors
// Create two example datasets:
// ["hello", "goodbye", "package"],
// ["mlpack", "is", "really", "great"]
std::vector<std::vector<std::string>> datasets;
datasets.push_back({ "hello", "goodbye", "package" });
datasets.push_back({ "mlpack", "is", "really", "great" });
// Create a p-spectrum string kernel with a substring length of 2,
// and another with a substring length of 3.
mlpack::PSpectrumStringKernel p(datasets, 2);
mlpack::PSpectrumStringKernel p2(datasets, 3);
// Evaluate the kernel value between "mlpack" and "package".
arma::uvec x1("1 0"); // "mlpack": dataset 1, string 0.
arma::uvec x2("0 2"); // "package": dataset 0, string 2.
const double k1 = p.Evaluate(x1, x2);
const double k2 = p2.Evaluate(x1, x2);
std::cout << "Kernel values: " << k1 << " (p=2), " << k2 << " (p=3)."
<< std::endl;
The SphericalKernel
class implements the simple spherical kernel, also known
as the uniform kernel, or rectangular window kernel. The value of the
SphericalKernel
is 1
when the Euclidean distance between two points x1
and
x2
is less than the bandwidth bw
, and 0
otherwise:
k(x1, x2) = 1(|| x1 - x2 || <= bw)
.
-
s = SphericalKernel(bw=1.0)
- Create a
SphericalKernel
with the given bandwidthbw
.
- Create a
-
s.Bandwidth()
returns the bandwidth of the kernel as adouble
.- To set the bandwidth, use
s.Bandwidth(newBandwidth)
.
- To set the bandwidth, use
-
s.Evaluate(x1, x2)
- Compute the kernel value between two vectors
x1
andx2
. x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
).
- Compute the kernel value between two vectors
-
s.Evaluate(distance)
- Compute the kernel value between two vectors, given that the distance
between those two vectors (
distance
) is already known. distance
should have typedouble
.
- Compute the kernel value between two vectors, given that the distance
between those two vectors (
-
s.Gradient(distance)
- Compute the (one-dimensional) gradient of the kernel function with respect
to the distance between two points, evaluated at
distance
. This is used byMeanShift
.
- Compute the (one-dimensional) gradient of the kernel function with respect
to the distance between two points, evaluated at
-
s.Normalizer(dimensionality)
- Return the
normalizing constant
of the spherical kernel for points in the given dimensionality as a
double
.
- Return the
normalizing constant
of the spherical kernel for points in the given dimensionality as a
// Create a spherical kernel with default bandwidth.
mlpack::SphericalKernel s;
// Create a spherical kernel with bandwidth 5.0.
mlpack::SphericalKernel s2(5.0);
// Evaluate the kernel value between two 3-dimensional points.
arma::vec x1("0.5 1.0 2.5");
arma::vec x2("2.5 1.0 0.5");
const double k1 = s.Evaluate(x1, x2);
const double k2 = s2.Evaluate(x1, x2);
std::cout << "Kernel values: " << k1 << " (bw=1.0), " << k2 << " (bw=5.0)."
<< std::endl;
// Evaluate the kernel value when the distance between two points is already
// computed.
const double distance = 0.9;
const double k3 = s.Evaluate(distance);
// Change the bandwidth of the kernel to 3.0.
s.Bandwidth(3.0);
const double k4 = s.Evaluate(x1, x2);
std::cout << "Kernel value with bw=3.0: " << k4 << "." << std::endl;
// Evaluate the kernel value between x1 and all points in a random matrix, using
// a kernel bandwidth of 2.5.
s.Bandwidth(2.5);
arma::mat r(3, 100, arma::fill::randu);
arma::vec kernelValues(100);
for (size_t i = 0; i < r.n_cols; ++i)
kernelValues[i] = s.Evaluate(x1, r.col(i));
std::cout << "Average kernel value for random points: "
<< arma::mean(kernelValues) << "." << std::endl;
// Compute the kernel value between two 32-bit floating-point vectors.
arma::fvec fx1("0.5 1.0 2.5");
arma::fvec fx2("2.5 1.0 0.5");
const double k5 = s.Evaluate(fx1, fx2);
const double k6 = s2.Evaluate(fx1, fx2);
std::cout << "Kernel values between two floating-point vectors: " << k5
<< " (bw=2.5), " << k6 << " (bw=5.0)." << std::endl;
The TriangularKernel
class implements the
simple triangular kernel,
defined by the following equation:
k(x1, x2) = max(0, 1 - || x1 - x2 || / bw)
where bw
is the bandwidth of the kernel.
-
t = TriangularKernel(bw=1.0)
- Create a
TriangularKernel
with the given bandwidthbw
.
- Create a
-
t.Bandwidth()
returns the bandwidth of the kernel as adouble
.- To set the bandwidth, use
t.Bandwidth(newBandwidth)
.
- To set the bandwidth, use
-
t.Evaluate(x1, x2)
- Compute the kernel value between two vectors
x1
andx2
. x1
andx2
should be vector types that implement the Armadillo API (e.g.,arma::vec
).
- Compute the kernel value between two vectors
-
t.Evaluate(distance)
- Compute the kernel value between two vectors, given that the distance
between those two vectors (
distance
) is already known. distance
should have typedouble
.
- Compute the kernel value between two vectors, given that the distance
between those two vectors (
t.Gradient(distance)
- Compute the (one-dimensional) gradient of the kernel function with respect
to the distance between two points, evaluated at
distance
. This is used byMeanShift
.
- Compute the (one-dimensional) gradient of the kernel function with respect
to the distance between two points, evaluated at
// Create a triangular kernel with default bandwidth.
mlpack::TriangularKernel t;
// Create a triangular kernel with bandwidth 5.0.
mlpack::TriangularKernel t2(5.0);
// Evaluate the kernel value between two 3-dimensional points.
arma::vec x1("0.5 1.0 1.5");
arma::vec x2("1.5 1.0 0.5");
const double k1 = t.Evaluate(x1, x2);
const double k2 = t2.Evaluate(x1, x2);
std::cout << "Kernel values: " << k1 << " (bw=1.0), " << k2 << " (bw=5.0)."
<< std::endl;
// Evaluate the kernel value when the distance between two points is already
// computed.
const double distance = 0.75;
const double k3 = t.Evaluate(distance);
// Change the bandwidth of the kernel to 2.5.
t.Bandwidth(2.5);
const double k4 = t.Evaluate(x1, x2);
std::cout << "Kernel value with bw=2.5: " << k4 << "." << std::endl;
// Evaluate the kernel value between x1 and all points in a random matrix.
arma::mat r(3, 100, arma::fill::randu);
arma::vec kernelValues(100);
for (size_t i = 0; i < r.n_cols; ++i)
kernelValues[i] = t.Evaluate(x1, r.col(i));
std::cout << "Average kernel value for random points: "
<< arma::mean(kernelValues) << "." << std::endl;
// Compute the kernel value between two 32-bit floating-point vectors.
arma::fvec fx1("0.5 1.0 1.5");
arma::fvec fx2("1.5 1.0 0.5");
const double k5 = t.Evaluate(fx1, fx2);
const double k6 = t2.Evaluate(fx1, fx2);
std::cout << "Kernel values between two floating-point vectors: " << k5
<< " (bw=2.5), " << k6 << " (bw=5.0)." << std::endl;
mlpack supports custom kernels, so long as they implement an appropriate
Evaluate()
function.
See The KernelType Policy in mlpack for more information.