Godot Deep RL using TorchSharp [Jul2024 update] #114
GeorgeS2019
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@edbeeching |
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asieradzk/RL_Matrix#13 (comment) @edbeeching |
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We now have two possibilities with godot and TorchSharp.
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Jul 2024 update
We now have two possibilities with godot and TorchSharp.
RL_Matrix
AI4USharp
I urge the Godot community here who are interested of exporting Onnx and subsequently using c# to feedback and pershap start contributing other RL algorithm and RL Environment to this project.
If there is sufficient interest, there is a good change to develop an early stage of SB3 for .NET using a modification of the project.
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