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interface.h
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interface.h
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#ifndef INTERFACE_H
#define INTERFACE_H
/* The desired state of the client (and server). */
enum want_quit {
NO_QUIT, /* don't want to quit */
QUIT_CLIENT, /* only quit the client */
QUIT_SERVER /* quit the client and the server */
};
/* Information about the currently played file. */
struct file_tags;
struct file_info {
char *file;
struct file_tags *tags;
char *title;
int avg_bitrate;
int bitrate;
int rate;
int curr_time;
int total_time;
int channels;
int state; /* STATE_* */
char *block_file;
int block_start;
int block_end;
};
void init_interface (const int sock, const int logging, char **args,
const int arg_num);
void interface_loop ();
void interface_end ();
int user_wants_interrupt ();
void interface_error (const char *msg);
#ifdef HAVE_ATTRIBUTE__
void interface_fatal (const char *format, ...)
__attribute__ ((format (printf, 1, 2)));
#else
void interface_fatal (const char *format, ...);
#endif
void interface_cmdline_clear_plist (int server_sock);
void interface_cmdline_append (int server_sock, char **args,
const int arg_num);
void interface_cmdline_play_first (int server_sock);
void interface_cmdline_file_info (const int server_sock);
void interface_cmdline_playit (int server_sock, char **args, const int arg_num);
void interface_cmdline_seek_by (int server_sock, const int seek_by);
void interface_cmdline_jump_to_percent (int server_sock, const int percent);
void interface_cmdline_jump_to (int server_sock, const int pos);
void interface_cmdline_adj_volume (int server_sock, const char *arg);
void interface_cmdline_set (int server_sock, char *arg, const int val);
void interface_cmdline_formatted_info (const int server_sock, const char *format_str);
void interface_cmdline_enqueue (int server_sock, char **args,
const int arg_num);
#endif