Releases: earlSt1/vtt-compendium-folders
Releases · earlSt1/vtt-compendium-folders
2.3.63
2.3.62
2.3.61
2.3.60
2.3.6
v2.3.6
- Using new API in import/export process. In testing has resulted in less compendiums breaking randomly.
- Regenerating scene thumbnails when exporting a scene to a compendium
- Added 2 new functions to FICFolderAPI -
renameFolder(folder,newName)
andmoveFolder(folderToMove,destFolder)
- Added Changelog
2.3.53
2.3.52
2.3.51
2.3.5
v2.3.5 - FIC improvements and public API
- HUGE improvements to folders in compendiums, now load much much faster by utilizing 0.8's getIndex() (thanks @MrPrimate!)
- Now provides a public API for module developers to create folder structures and move documents around inside compendiums (
game.CF.FICFolderAPI
)
2.3.4
v2.3.4 - Auto-Create Folders and Fix My Compendium
- New setting added - Auto-Create Folders. When enabled, will try to create/merge folder structures when importing a single item from a compendium. Disabled by default. #95
- New feature added - Fix My Compendium. A process to try and repair compendiums with folders in them that appear unrenderable/unusable. Still fairly experimental so best to perform this on a duplicated compendium first. Accessible in module settings
- Reintroduces pf1 buffs browser button #93
- Fixed issue where editing the default folder would hide it's contents #92