Call the plugin to activate it:
player.reloadSourceOnError()
Now if the player encounters a fatal error during playback, it will automatically attempt to reload the current source. If the error was caused by a transient browser or networking problem, this can allow playback to continue with a minimum of disruption to your viewers.
The plugin will only restart your player once in a 30 second time span so that your
player doesn't get into a reload loop if it encounters non-transient errors. You
can tweak the amount of time required between restarts by adjusting the
errorInterval
option.
If your video URLs are time-sensitive, the original source could be invalid by the
time an error occurs. If that's the case, you can provide a getSource
callback
to regenerate a valid source object. In your callback, the this
keyword is a
reference to the player that errored. The first argument to getSource
is a
function. Invoke that function and pass in your new source object when you're ready.
player.reloadSourceOnError({
// getSource allows you to override the source object used when an error occurs
getSource: function(reload) {
console.log('Reloading because of an error');
// call reload() with a fresh source object
// you can do this step asynchronously if you want (but the error dialog will
// show up while you're waiting)
reload({
src: 'https://example.com/index.m3u8?token=abc123ef789',
type: 'application/x-mpegURL'
});
},
// errorInterval specifies the minimum amount of seconds that must pass before
// another reload will be attempted
errorInterval: 5
});