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dylanPowers edited this page Aug 27, 2012 · 13 revisions

August 26th, 2012

Holy cow, I think Google finally fixed their flawed AAC decoder in Jelly Bean (Android 4.1)! I'm currently listening to the 64kbps MP4 stream on a recent build of CM10 (for my E4GT), and I'm no longer hearing any audio artifacts. It sure took them long enough! Unfortunately on the CM10 build I'm using, the buffering updates are broken, so the app doesn't work as well as it should :(

August 9th, 2012

Hey there! This is my first bit of newsy stuff so that people can stay up to date on how the project is progressing.

First off, a congratulations to us. My latest commit for Preview 6 is a bit of a milestone for this branch of the project as it's now exceeded 5000 lines of additions from when it was originally branched. Woot!

The most current release as of now is 1.0.0 Preview 6 (get that here), and things are pretty darn stable. I would vastly recommend it over any of the previous releases. I'm pretty sure all the force close issues are fixed, and now it's down to finding bugs that cause incorrect behaviors. We're nearly there to final 1.0 release. One of the big things I'm fighting with is my playback engine. All of it's multithreading fanciness is turning it into a bit of a monster. In the end, I need to work on making it a little bit smarter. At the moment, if you have a slow crappy intermittent network connection, it will try to kill your phone in an attempt to get the next song and/or playlist for you. Additionally there are a few weird bugs that I'm battling with that are extremely rare under good network conditions, but common under crappy network conditions. I have a really strong cell signal where I live, and that makes it extremely hard for me to debug those issues. Not to mention, the Android Emulator is garbage on my computer.

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