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Pockets #38

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jusvit opened this issue Sep 16, 2024 · 0 comments
Open

Pockets #38

jusvit opened this issue Sep 16, 2024 · 0 comments
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feature A significant new component

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@jusvit
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jusvit commented Sep 16, 2024

We need an inventory system so you can pick up printers/weapons/entities that drop when you die.

I would ideally like this to be apart of the "Hands". This is just to keep things consistent

So when you right click an entity (When not holding anything) it will stow the entity, playing a sound.

Then potentially when you right click the ground, it drops whatever you're holding, probably first in, last out, limited to 5 or so entities.

There should be some UI component to indicate what you're holding/capacity left.

This is just an idea, feel free to explore alternatives (Make sure you get general approval before implementing).

@jusvit jusvit added the feature A significant new component label Sep 16, 2024
@jusvit jusvit moved this from Backlog to Ready in darkrp-project Sep 16, 2024
@jusvit jusvit moved this from Ready to Backlog in darkrp-project Sep 16, 2024
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Labels
feature A significant new component
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