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(OLC) Script Capabilities on Rooms/Mobs/Objects Triggers #17

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duysqubix opened this issue Nov 30, 2020 · 0 comments
Open

(OLC) Script Capabilities on Rooms/Mobs/Objects Triggers #17

duysqubix opened this issue Nov 30, 2020 · 0 comments
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OLC Online Editor Features planned feature feature that needs to be implemented

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@duysqubix
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Implement a trigger/script functinality for appropriate entities (mobs, objects, and rooms)

The scripting language can either be python or MOBprog, either way the script is attached to an entity with an appropriate trigger.

Thoughts on triggers for specific entities:

Room

  • on entry
  • on exit
  • on look

Objects

  • on drop
  • on pickup

Mobs

  • on kill
  • on say
  • on examine, etc...
@duysqubix duysqubix added planned feature feature that needs to be implemented OLC Online Editor Features labels Nov 30, 2020
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Labels
OLC Online Editor Features planned feature feature that needs to be implemented
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