See: http://github.com/matthew-brett/transforms3d
- 0.3 (Wednesday 3rd August 2016)
- Change in calculation of quaternion to axis-angle; quaternions now not assumed normalized - input quaternions normalized to unit quaternions on input. This may give you different results from the previous calculation;
- Fix for warning running NumPy 1.11;
- DOC updates and refactoring.
- 0.2.1
- Fixes to setup.py and MANIFEST file for correct installation;
- <= 0.2
- See
git log
.
- See