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Input Handlers #10
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@caioketo what exactly do you mean by handling input? |
I mean, when user click on the tile, how can I get the exactly tile x, y ? |
@caioketo the library currently only supports rendering, but the idea is to eventually have a game engine on top that will be able to handle input and do all sorts of things necessary to build a game. However, capturing the click should be fairly easy considering the current implementation. I'm going to try to implement that over the weekend to see how it looks like. |
That sounds great, thanks |
I just saw this project, and it seems amazing,
I just thinking if it handles input in isometrics views? Or should I make it?
Thanks, and great work
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