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solution_private.targets
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- Steam Deployments -->
<PropertyGroup Condition="Exists('c:\Program Files (x86)\Steam\steamapps\common\The Planet Crafter')">
<GameDir>c:\Program Files (x86)\Steam\steamapps\common\The Planet Crafter\</GameDir>
<GameManaged>$(GameDir)Planet Crafter_Data\Managed\</GameManaged>
<PluginsFolder>$(GameDir)\BepInEx\plugins</PluginsFolder>
</PropertyGroup>
<PropertyGroup Condition="Exists('e:\Steam\steamapps\common\The Planet Crafter')">
<GameDir>e:\Steam\steamapps\common\The Planet Crafter\</GameDir>
<GameManaged>$(GameDir)Planet Crafter_Data\Managed\</GameManaged>
<PluginsFolder>$(GameDir)\BepInEx\plugins</PluginsFolder>
</PropertyGroup>
<!-- Standalone Deployments -->
<PropertyGroup Condition="Exists('c:\Games\The Planet Crafter')">
<GameDir2>c:\Games\The Planet Crafter</GameDir2>
<GameManaged2>$(GameDir2)Planet Crafter_Data\Managed\</GameManaged2>
<PluginsFolder2>$(GameDir2)\BepInEx\plugins</PluginsFolder2>
</PropertyGroup>
<PropertyGroup Condition="Exists('e:\Games\The Planet Crafter')">
<GameDir2>e:\Games\The Planet Crafter</GameDir2>
<GameManaged2>$(GameDir2)Planet Crafter_Data\Managed\</GameManaged2>
<PluginsFolder2>$(GameDir2)\BepInEx\plugins</PluginsFolder2>
</PropertyGroup>
<!-- Deployment target directories -->
<PropertyGroup>
<Destination1>$(PluginsFolder)\akarnokd - $(Description)</Destination1>
<Destination2>$(PluginsFolder2)\akarnokd - $(Description)</Destination2>
</PropertyGroup>
</Project>