diff --git a/levels/deepdngn/map00084.txt b/levels/deepdngn/map00084.txt index 78090874b8..b145348995 100644 --- a/levels/deepdngn/map00084.txt +++ b/levels/deepdngn/map00084.txt @@ -27,7 +27,7 @@ MAX_CREATURES(PLAYER1,30) REM Creature pool ADD_CREATURE_TO_POOL(SORCEROR,10) ADD_CREATURE_TO_POOL(BILE_DEMON,10) -ADD_CREATURE_TO_POOL(DRAGON,10) +ADD_CREATURE_TO_POOL(DRAGON,1) ADD_CREATURE_TO_POOL(BUG,15) ADD_CREATURE_TO_POOL(SPIDER,15) ADD_CREATURE_TO_POOL(DARK_MISTRESS,10) @@ -54,14 +54,13 @@ REM Room availability ROOM_AVAILABLE(ALL_PLAYERS,LAIR,1,1) ROOM_AVAILABLE(ALL_PLAYERS,TREASURE,1,1) ROOM_AVAILABLE(ALL_PLAYERS,GUARD_POST,1,0) -ROOM_AVAILABLE(ALL_PLAYERS,BARRACKS,1,0) -ROOM_AVAILABLE(ALL_PLAYERS,TORTURE,1,0) -ROOM_AVAILABLE(ALL_PLAYERS,WORKSHOP,1,0) -ROOM_AVAILABLE(ALL_PLAYERS,TEMPLE,1,0) -ROOM_AVAILABLE(ALL_PLAYERS,GRAVEYARD,1,0) +ROOM_AVAILABLE(ALL_PLAYERS,BARRACKS,1,0) +ROOM_AVAILABLE(ALL_PLAYERS,TORTURE,1,0) +ROOM_AVAILABLE(ALL_PLAYERS,TEMPLE,1,0) +ROOM_AVAILABLE(ALL_PLAYERS,GRAVEYARD,1,0) +ROOM_AVAILABLE(PLAYER0,WORKSHOP,1,0) ROOM_AVAILABLE(PLAYER1,BRIDGE,1,0) -ROOM_AVAILABLE(PLAYER1,TRAINING,1,0) -ROOM_AVAILABLE(PLAYER1,PRISON,1,0) +ROOM_AVAILABLE(PLAYER1,PRISON,1,0) REM Spells availability MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HAND,1,1) @@ -154,6 +153,16 @@ CREATE_PARTY(PARTY15) REM **************************************************************************** +IF(PLAYER1,WORKSHOP < 50) + ROOM_AVAILABLE(PLAYER1,WORKSHOP,1,1) +ENDIF +IF(PLAYER1,TRAINING < 50) + ROOM_AVAILABLE(PLAYER1,TRAINING,1,1) +ENDIF +IF_CONTROLS(PLAYER_GOOD,HORNY < 10) + ADD_CREATURE_TO_POOL(DRAGON,9) +ENDIF + REM "Choices, choices Keeper. Choose your path wisely. Some routes are more perilous than others ..." DISPLAY_OBJECTIVE(913,PLAYER0)