We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Hi,
looks like something about the new memory mapping breaks gc-to-vpad (https://github.com/FIX94/gc-to-vpad) which was working ok pre loadiine 3.0
With pre 3.0 I was able to launch a game run the gc-to-vpad payload and run smash with the loaded game again.
With 3.0 after running the payload it run smash and not the loaded game.
Also mii maker doesnt load the loadiine menu after running gc-to-vpad.
Any way to get both working at the same time?
Thx & Greetings
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Hi,
looks like something about the new memory mapping breaks gc-to-vpad (https://github.com/FIX94/gc-to-vpad) which was working ok pre loadiine 3.0
With pre 3.0 I was able to launch a game run the gc-to-vpad payload and run smash with the loaded game again.
With 3.0 after running the payload it run smash and not the loaded game.
Also mii maker doesnt load the loadiine menu after running gc-to-vpad.
Any way to get both working at the same time?
Thx & Greetings
The text was updated successfully, but these errors were encountered: