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Use a pooling system for dialogue nodes to speed up conversation loads #10

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digiwombat opened this issue Apr 29, 2020 · 0 comments
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@digiwombat
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Currently, we're just nuking every single NodeControl and remaking them when loading things.

That's dumb. We should be using a pooling system. I'll write one eventually.

@digiwombat digiwombat self-assigned this Apr 29, 2020
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