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Sound... #9

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moribundant opened this issue Jun 5, 2021 · 4 comments
Open

Sound... #9

moribundant opened this issue Jun 5, 2021 · 4 comments

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@moribundant
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I have Maya 2019 running animations but there is no sound; e.g., after loading anim_attention_lookatdevice.ma Vector shows up, wiggles back and forth while tapping his lift and blinking his eyes--but no sound. Is there supposed to be sound? Where are the sounds(Wwise)? Were they included in the repository or are they embedded in the other files?

@randym32
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randym32 commented Jun 5, 2021 via email

@moribundant
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I haven't played any Maya scenes on the robot yet, too many other issues...what a mess.

Anyway, this explains why I get an error when clicking the 'refresh audio data' button on the VictorAudio shelf. It goes looking for the 'AnkiMayaWWisePlugIn' which I could not find in the repo. It also explains why the sounds are not embedded within the animation files and why there are two development shelves.

I played around a bit with AudioKinetic's Audio Lab, which is quite interesting but only useful in game development with stereo or multichannel sound--hence the company name. I cannot get WWise (2017.2.10) to load, but that is a widespread problem apparently because of Big Sur. Apple has locked it up so tight barely anything will run and especially not legacy code.

Thanks!

Harley

@randym32
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randym32 commented Jun 5, 2021 via email

@moribundant
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Randy,

I have the fortune (some would read this as misfortune!) of unrestricted access to all AutoDesk products and seriously this is just playing for me because what I really need to do is control Vector via the EP with no new behaviors--what it does now is more than adequate. When I saw the Maya stuff released, I had thoughts of doing what I need to do with it, but that would be colossal overkill with a huge learning curve. As it stands, playing with it has helped me understand how Vector works and that is not wasted time at all. I also clearly see why Anki used these tools--as you said, they were game designers and what they did was make a 'for real' game actor. I find it fascinating.

Harley

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