diff --git a/components/squeezelite/displayer.c b/components/squeezelite/displayer.c index 99940cc8e..da0f713ef 100644 --- a/components/squeezelite/displayer.c +++ b/components/squeezelite/displayer.c @@ -687,6 +687,7 @@ void draw_VU(struct GDS_Device * display, int level, int x, int y, int width, bo static void grfe_handler( u8_t *data, int len) { struct grfe_packet *pkt = (struct grfe_packet*) data; + GDS_CHECK_FOR_DEVICE(display,return); // we don't support transition, simply claim we're done if (pkt->transition != 'c') { LOG_INFO("Transition %c requested with offset %hu, param %d", pkt->transition, pkt->offset, pkt->param); @@ -773,7 +774,8 @@ static void grfs_handler(u8_t *data, int len) { htons(pkt->width), // last column of animation that contains a "full" screen htons(pkt->offset) // offset if multiple packets are sent ); - + + GDS_CHECK_FOR_DEVICE(display,return); // new grfs frame, build scroller info if (!offset) { // use the display as a general lock @@ -820,6 +822,7 @@ static void grfg_handler(u8_t *data, int len) { LOG_DEBUG("gfrg s:%hu w:%hu (len:%u)", htons(pkt->screen), htons(pkt->width), len); + GDS_CHECK_FOR_DEVICE(display,return); // full screen artwork or for small screen, visu has priority when full screen if (((visu.mode & VISU_ESP32) && !visu.col && visu.row < displayer.height) || artwork.full) { return; @@ -864,6 +867,7 @@ static void grfa_handler(u8_t *data, int len) { int offset = htonl(pkt->offset); int length = htonl(pkt->length); + GDS_CHECK_FOR_DEVICE(display,return); // when using full screen visualizer on small screen there is a brief overlay artwork.enable = (length != 0);