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very high latency streaming to WiiM #124
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These are the things that affect latency:
I did not find any reference to a configurable buffer size for your WiiM Amp in the documentation, so there is probably not much you can do. |
fwiw, I did try with some foobar2k plugins and the latency went down to 2-3 seconds with https://www.foobar2000.org/components/view/foo_out_upnp , however it was still 4-6 seconds with https://www.foobar2000.org/components/view/foo_upnp |
Can you point me to the source code of foo_out_upnp? Perhaps it would show me where I can shave off some time. |
I doubt the source is available. That plugin appears to set the dlna renderer as the only output of foobar2k, as opposed to operating on the output of foobar2k, so my guess is the overhead that's getting removed is somewhere in the windows audio stack, but i haven't really looked into it. |
That would be great! |
I'm on Windows, streaming to "WiiM Amp" device.
The delay between audio on speakers connected to the windows computer and speakers on WiiM is 4-6 seconds, which seems extreme.
Do you happen to know if this is a known issue with WiiM Amp? or is something else going on?
I've tried pretty much all combination of settings available from swyh-rs
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