-
Notifications
You must be signed in to change notification settings - Fork 0
/
arx_system.h
57 lines (47 loc) · 938 Bytes
/
arx_system.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
#ifndef ARX_SYSTEM_H
#define ARX_SYSTEM_H
#include "arx_declares.h"
namespace arx {
class Component;
class Arx;
class System;
struct ScriptObjDesc {
const char* name;
void* ptr;
short type;
short size;
enum {
INTEGER,
FLOAT,
CHAR,
CARRAY
};
};
class SystemFactory {
public:
const char* name;
const char* const * deps;
virtual System* Create( const void* blob, int size ) = 0;
virtual int Destroy( System* sys ) = 0;
};
class System {
const char* _name;
int _flags;
const char* const * _deps;
public:
enum {
F_SCRIPTOPS = 1
};
System( const char* name, const char* const * deps = 0 );
virtual ~System();
virtual int Initialize();
virtual int AddEntity( Component* c, IDEntity id );
virtual int RemoveEntity( Component* c, IDEntity id );
virtual int LoadScriptOps( Arx* obj );
virtual int UnLoadScriptOps( Arx* obj );
virtual int Update( long ms );
const char * GetName() const;
int& Flag();
};
}
#endif