Check that the library is working properly by running any of the following commands. Make sure that you are in the root directory of the project (i.e. in the OpenPose folder, not inside build/
nor windows/
nor bin/
). In addition, examples/media/video.avi
and examples/media
do exist, no need to change the paths.
# Ubuntu
./build/examples/openpose/openpose.bin --video examples/media/video.avi
# With face and hands
./build/examples/openpose/openpose.bin --video examples/media/video.avi --face --hand
:: Windows - Portable Demo
bin\OpenPoseDemo.exe --video examples\media\video.avi
:: With face and hands
bin\OpenPoseDemo.exe --video examples\media\video.avi --face --hand
:: Windows - Library
build\x64\Release\OpenPoseDemo.exe --video examples\media\video.avi
:: With face and hands
build\x64\Release\OpenPoseDemo.exe --video examples\media\video.avi --face --hand
# Ubuntu
./build/examples/openpose/openpose.bin
# With face and hands
./build/examples/openpose/openpose.bin --face --hand
:: Windows - Portable Demo
bin\OpenPoseDemo.exe
:: With face and hands
bin\OpenPoseDemo.exe --face --hand
:: Windows - Library
build\x64\Release\OpenPoseDemo.exe
:: With face and hands
build\x64\Release\OpenPoseDemo.exe --face --hand
# Ubuntu
./build/examples/openpose/openpose.bin --image_dir examples/media/
# With face and hands
./build/examples/openpose/openpose.bin --image_dir examples/media/ --face --hand
:: Windows - Portable Demo
bin\OpenPoseDemo.exe --image_dir examples\media\
:: With face and hands
bin\OpenPoseDemo.exe --image_dir examples\media\ --face --hand
:: Windows - Library
build\x64\Release\OpenPoseDemo.exe --image_dir examples\media\
:: With face and hands
build\x64\Release\OpenPoseDemo.exe --image_dir examples\media\ --face --hand
This command provides the most accurate results we have been able to achieve for body, hand and face keypoint detection. However, this command will need around 6.7 GB of GPU memory and runs around 1 FPS on a Titan X for body.
# Ubuntu: Body
./build/examples/openpose/openpose.bin --net_resolution "1312x736" --scale_number 4 --scale_gap 0.25
# Ubuntu: Body + Hand + Face
./build/examples/openpose/openpose.bin --net_resolution "1312x736" --scale_number 4 --scale_gap 0.25 --hand --hand_scale_number 6 --hand_scale_range 0.4 --face
:: Windows - Portable Demo: Body
bin\OpenPoseDemo.exe --net_resolution "1312x736" --scale_number 4 --scale_gap 0.25
:: Windows - Portable Demo: Body + Hand + Face
bin\OpenPoseDemo.exe --net_resolution "1312x736" --scale_number 4 --scale_gap 0.25 --hand --hand_scale_number 6 --hand_scale_range 0.4 --face
:: Windows - Library: Body
build\x64\Release\OpenPoseDemo.exe --net_resolution "1312x736" --scale_number 4 --scale_gap 0.25
:: Windows - Library: Body + Hand + Face
build\x64\Release\OpenPoseDemo.exe --net_resolution "1312x736" --scale_number 4 --scale_gap 0.25 --hand --hand_scale_number 6 --hand_scale_range 0.4 --face
- Real-time demo
# Ubuntu
./build/examples/openpose/openpose.bin --flir_camera --3d --number_people_max 1
# With face and hands
./build/examples/openpose/openpose.bin --flir_camera --3d --number_people_max 1 --face --hand
:: Windows - Portable Demo
bin\OpenPoseDemo.exe --flir_camera --3d --number_people_max 1
:: With face and hands
bin\OpenPoseDemo.exe --flir_camera --3d --number_people_max 1 --face --hand
:: Windows - Library
build\x64\Release\OpenPoseDemo.exe --flir_camera --3d --number_people_max 1
:: With face and hands
build\x64\Release\OpenPoseDemo.exe --flir_camera --3d --number_people_max 1 --face --hand
- Saving 3-D keypoints
# Ubuntu (same flags for Windows version)
./build/examples/openpose/openpose.bin --flir_camera --3d --number_people_max 1 --write_json output_folder_path/
- Fast stereo camera image saving (without keypoint detection) for later post-processing
# Ubuntu (same flags for Windows version)
# Saving video
# Note: saving in PNG rather than JPG will improve image quality, but slow down FPS (depending on hard disk writing speed and camera number)
./build/examples/openpose/openpose.bin --flir_camera --num_gpu 0 --write_video output_folder_path/video.avi --camera_fps 5
# Saving images
# Note: saving in PNG rather than JPG will improve image quality, but slow down FPS (depending on hard disk writing speed and camera number)
./build/examples/openpose/openpose.bin --flir_camera --num_gpu 0 --write_images output_folder_path/ --write_images_format jpg
- Reading and processing previouly saved stereo camera images
# Ubuntu (same flags for Windows version)
# Optionally add `--face` and/or `--hand` to include face and/or hands
# Assuming 3 cameras
# Note: We highly recommend to reduce `--output_resolution`. E.g. for 3 cameras recording at 1920x1080, the resulting image is (3x1920)x1080, so we recommend e.g. 640x360 (x3 reduction).
# Video
./build/examples/openpose/openpose.bin --video output_folder_path/video.avi --3d_views 3 --3d --number_people_max 1 --output_resolution {desired_output_resolution}
# Images
./build/examples/openpose/openpose.bin --image_dir output_folder_path/ --3d_views 3 --3d --number_people_max 1 --output_resolution {desired_output_resolution}
- Reconstruction when at least n visible views
# Ubuntu (same flags for Windows version)
# Assuming >=2 cameras and reconstruction when at least 2 visible views
./build/examples/openpose/openpose.bin --flir_camera --3d --number_people_max 1 --3d_min_views 2 --output_resolution {desired_output_resolution}
The visual GUI should show the original image with the poses blended on it, similarly to the pose of this gif:
If you choose to visualize a body part or a PAF (Part Affinity Field) heat map with the command option --part_to_show
, the result should be similar to one of the following images: