diff --git a/packages/@dcl/sdk-commands/src/logic/bundle.ts b/packages/@dcl/sdk-commands/src/logic/bundle.ts index 704aae787..7a9d82e60 100644 --- a/packages/@dcl/sdk-commands/src/logic/bundle.ts +++ b/packages/@dcl/sdk-commands/src/logic/bundle.ts @@ -67,6 +67,7 @@ import { syncEntity } from '@dcl/sdk/network' import { initAssetPacks, setSyncEntity } from '@dcl/asset-packs/dist/scene-entrypoint' initAssetPacks(engine, { syncEntity }) +console.log('[BOEDO TEST SCENE]: init-asset-packs with syncEntity') // TODO: do we need to do this on runtime ? // I think we have that information at build-time and we avoid to do evaluate this on the worker. // Read composite.json or main.crdt => If that file has a NetowrkEntity import '@dcl/@sdk/network'