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CONTRIBUTING.md

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CONTRIBUTING

Format GDScript

When GD files are modified, they must be well-formated. It requires godot-gdscript-toolkit installed

Installation:

pip3 uninstall "gdtoolkit==4.*"
pip3 install git+https://github.com/kuruk-mm/godot-gdscript-toolkit.git

You can autoformat all files running:

gdformat godot/

You can run the linter with:

gdlint godot/

Format Rust

Format rust

cd lib
cargo fmt --all
cargo clippy -- -D warnings

Git Hooks

You can add the following hooks at .git/hooks/pre-commit

! Remember to add executable permissions

chmod +x .git/hooks/pre-commit

Script:

#!/bin/bash

## FORMAT GDSCRIPT

# Get modified .gd files
MODIFIED_GD_FILES=$(git diff --cached --name-only --diff-filter=ACM | grep '\.gd$')

# Check if there are .gd files to lint
if [ ! -z "$MODIFIED_GD_FILES" ]; then

  # Run gdlint on modified files
  echo "Running gdlint on modified files..."
  gdlint $MODIFIED_GD_FILES

  # Save the exit status of gdlint
  GDLINT_EXIT=$?

  # If gdlint finds issues, cancel the commit
  if [ $GDLINT_EXIT -ne 0 ]; then
    echo "gdlint found issues, please fix them before committing."
    exit 1
  fi

  # Run gdformat on modified files
  echo "Running gdformat on modified files..."
  gdformat -d $MODIFIED_GD_FILES

  # Save the exit status of gdlint
  GDFORMAT_EXIT=$?

  # If gdlint finds issues, cancel the commit
  if [ $GDFORMAT_EXIT -ne 0 ]; then
    echo "gdformat found issues, please fix them before committing."
    exit 1
  fi
fi

## FORMAT RUST

# Change to the specific Rust directory
cd lib

# Check if cargo fmt would make changes
if ! cargo fmt -- --check
then
  echo "Code formatting in 'lib' differs from cargo fmt's style"
  echo "Run 'cargo fmt --all' inside 'lib' to format the code."
  exit 1
fi

echo "Code formatted"

# If everything is okay, proceed with the commit
exit 0