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I don't know if this can be a real problem, but my console spam this messages:
(11/03/2019 02:51:34) [ Warning ] : npc_event: player's event queue is full, can't add event 'eBG_Conquest::OnPCDieEvent' ! (11/03/2019 02:51:34) [ Warning ] : npc_event: player's event queue is full, can't add event 'BOSS_Tierra::OnPCDieEvent' ! (11/03/2019 02:51:34) [ Warning ] : npc_event: player's event queue is full, can't add event 'eBG_Conquest::OnPCDieEvent' ! (11/03/2019 02:51:34) [ Warning ] : npc_event: player's event queue is full, can't add event 'BOSS_Tierra::OnPCDieEvent' ! (11/03/2019 02:51:39) [ Warning ] : npc_event: player's event queue is full, can't add event 'eBG_Conquest::OnPCDieEvent' ! (11/03/2019 02:51:39) [ Warning ] : npc_event: player's event queue is full, can't add event 'BOSS_Tierra::OnPCDieEvent' ! (11/03/2019 02:51:40) [ Warning ] : npc_event: player's event queue is full, can't add event 'eBG_Conquest::OnPCDieEvent' ! .... (11/03/2019 02:54:13) [ Warning ] : npc_event: player's event queue is full, can't add event 'BOSS_Tierra::OnPCDieEvent' ! (11/03/2019 02:54:32) [ Error ] : Memory manager: freed-data is changed. (freed in ExtendedBG.c line 761) (11/03/2019 02:56:01) [ Warning ] : script:run_func: return without callfunc or callsub! (11/03/2019 02:56:01) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (172,345) (11/03/2019 02:59:02) [ Warning ] : script:run_func: return without callfunc or callsub! (11/03/2019 02:59:02) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (166,308) (11/03/2019 03:00:56) [ Warning ] : script:run_func: return without callfunc or callsub! (11/03/2019 03:00:56) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (280,206) (11/03/2019 03:01:38) [ Warning ] : script:run_func: return without callfunc or callsub! (11/03/2019 03:01:38) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (152,80) (11/03/2019 03:01:54) [ Warning ] : script:run_func: return without callfunc or callsub! (11/03/2019 03:01:54) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (156,48) (11/03/2019 03:02:22) [ Warning ] : script:run_func: return without callfunc or callsub! (11/03/2019 03:02:22) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (181,137) (11/03/2019 03:06:22) [ Error ] : bg_timer_stop: Timer with UID(0) not found.
The text was updated successfully, but these errors were encountered:
Issue 1:
(11/03/2019 02:56:01) [ Warning ] : script:run_func: return without callfunc or callsub! (11/03/2019 02:56:01) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (172,345)
Will be fixed.
Issue 2:
(11/03/2019 03:06:22) [ Error ] : bg_timer_stop: Timer with UID(0) not found.
Any way to reproduce?
Issue 3:
(11/03/2019 02:54:32) [ Error ] : Memory manager: freed-data is changed. (freed in ExtendedBG.c line 761)
Issue 4:
(11/03/2019 02:54:10) [ Warning ] : npc_event: player's event queue is full, can't add event 'TDM_Flavius::OnPCDieEvent' ! (11/03/2019 02:54:10) [ Warning ] : npc_event: player's event queue is full, can't add event 'UltimateRanker#00::OnPCDieEvent' ! (11/03/2019 02:54:10) [ Warning ] : npc_event: player's event queue is full, can't add event 'eBG_Conquest::OnPCDieEvent' ! ...
Increase the value of MAX_EVENTQUEUE.
Sorry, something went wrong.
Sorry, i don't know. I just have this messages in my log file.
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I don't know if this can be a real problem, but my console spam this messages:
The text was updated successfully, but these errors were encountered: