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Memory manager: freed-data is changed #18

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Vaans opened this issue Nov 3, 2019 · 2 comments
Open

Memory manager: freed-data is changed #18

Vaans opened this issue Nov 3, 2019 · 2 comments

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@Vaans
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Vaans commented Nov 3, 2019

I don't know if this can be a real problem, but my console spam this messages:

(11/03/2019 02:51:34) [ Warning ] : npc_event: player's event queue is full, can't add event 'eBG_Conquest::OnPCDieEvent' !
(11/03/2019 02:51:34) [ Warning ] : npc_event: player's event queue is full, can't add event 'BOSS_Tierra::OnPCDieEvent' !
(11/03/2019 02:51:34) [ Warning ] : npc_event: player's event queue is full, can't add event 'eBG_Conquest::OnPCDieEvent' !
(11/03/2019 02:51:34) [ Warning ] : npc_event: player's event queue is full, can't add event 'BOSS_Tierra::OnPCDieEvent' !
(11/03/2019 02:51:39) [ Warning ] : npc_event: player's event queue is full, can't add event 'eBG_Conquest::OnPCDieEvent' !
(11/03/2019 02:51:39) [ Warning ] : npc_event: player's event queue is full, can't add event 'BOSS_Tierra::OnPCDieEvent' !
(11/03/2019 02:51:40) [ Warning ] : npc_event: player's event queue is full, can't add event 'eBG_Conquest::OnPCDieEvent' !
....
(11/03/2019 02:54:13) [ Warning ] : npc_event: player's event queue is full, can't add event 'BOSS_Tierra::OnPCDieEvent' !
(11/03/2019 02:54:32) [ Error ] : Memory manager: freed-data is changed. (freed in ExtendedBG.c line 761)
(11/03/2019 02:56:01) [ Warning ] : script:run_func: return without callfunc or callsub!
(11/03/2019 02:56:01) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (172,345)
(11/03/2019 02:59:02) [ Warning ] : script:run_func: return without callfunc or callsub!
(11/03/2019 02:59:02) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (166,308)
(11/03/2019 03:00:56) [ Warning ] : script:run_func: return without callfunc or callsub!
(11/03/2019 03:00:56) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (280,206)
(11/03/2019 03:01:38) [ Warning ] : script:run_func: return without callfunc or callsub!
(11/03/2019 03:01:38) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (152,80)
(11/03/2019 03:01:54) [ Warning ] : script:run_func: return without callfunc or callsub!
(11/03/2019 03:01:54) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (156,48)
(11/03/2019 03:02:22) [ Warning ] : script:run_func: return without callfunc or callsub!
(11/03/2019 03:02:22) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (181,137)
(11/03/2019 03:06:22) [ Error ] : bg_timer_stop: Timer with UID(0) not found.
@dastgirp
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dastgirp commented Nov 6, 2019

Issue 1:

(11/03/2019 02:56:01) [ Warning ] : script:run_func: return without callfunc or callsub!
(11/03/2019 02:56:01) [ Debug ] : Source (NPC): Neutral Flag#eBG at ebg_eos (172,345)

Will be fixed.

Issue 2:

(11/03/2019 03:06:22) [ Error ] : bg_timer_stop: Timer with UID(0) not found.

Any way to reproduce?

Issue 3:

(11/03/2019 02:54:32) [ Error ] : Memory manager: freed-data is changed. (freed in ExtendedBG.c line 761)

Any way to reproduce?

Issue 4:

(11/03/2019 02:54:10) [ Warning ] : npc_event: player's event queue is full, can't add event 'TDM_Flavius::OnPCDieEvent' !
(11/03/2019 02:54:10) [ Warning ] : npc_event: player's event queue is full, can't add event 'UltimateRanker#00::OnPCDieEvent' !
(11/03/2019 02:54:10) [ Warning ] : npc_event: player's event queue is full, can't add event 'eBG_Conquest::OnPCDieEvent' !
...

Increase the value of MAX_EVENTQUEUE.

@Vaans
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Vaans commented Nov 7, 2019

Sorry, i don't know. I just have this messages in my log file.

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