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For x86 cpus, Boxedwine is a bit slow. For x64 cpus (linux, old mac), Boxedwine runs really well for older games. For Arm (Mac M1, Raspberry Pi 4), I've been working on this for a quite a while.
The major problem is that most of my work is around 90s games and even then not a lot work has gone into games that require 3d. Some games work with 3d, but its really hit and miss.
Basically I still have a large list of things I need to do before any kind of stable release.
I like to say it will be best if it is ported on libretro (RetroArch)
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