-
Notifications
You must be signed in to change notification settings - Fork 0
/
action.h
126 lines (116 loc) · 4.19 KB
/
action.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
/**
* Framework for Threes! and its variants (C++ 11)
* action.h: Define the behavior of actions for both players and environments
*
* Author: Theory of Computer Games
* Computer Games and Intelligence (CGI) Lab, NYCU, Taiwan
* https://cgilab.nctu.edu.tw/
*/
#pragma once
#include <algorithm>
#include <unordered_map>
#include <string>
#include "board.h"
class action {
public:
action(unsigned code = -1u) : code(code) {}
action(const action& a) : code(a.code) {}
virtual ~action() {}
class slide; // create a sliding action with board opcode
class place; // create a placing action with position and tile
public:
virtual board::reward apply(board& b) const {
auto proto = entries().find(type());
if (proto != entries().end()) return proto->second->reinterpret(this).apply(b);
return -1;
}
virtual std::ostream& operator >>(std::ostream& out) const {
auto proto = entries().find(type());
if (proto != entries().end()) return proto->second->reinterpret(this) >> out;
return out << "??";
}
virtual std::istream& operator <<(std::istream& in) {
auto state = in.rdstate();
for (auto proto = entries().begin(); proto != entries().end(); proto++) {
if (proto->second->reinterpret(this) << in) return in;
in.clear(state);
}
return in.ignore(2);
}
public:
operator unsigned() const { return code; }
unsigned type() const { return code & type_flag(-1u); }
unsigned event() const { return code & ~type(); }
friend std::ostream& operator <<(std::ostream& out, const action& a) { return a >> out; }
friend std::istream& operator >>(std::istream& in, action& a) { return a << in; }
protected:
static constexpr unsigned type_flag(unsigned v) { return v << 24; }
typedef std::unordered_map<unsigned, action*> prototype;
static prototype& entries() { static prototype m; return m; }
virtual action& reinterpret(const action* a) const { return *new (const_cast<action*>(a)) action(*a); }
unsigned code;
};
class action::slide : public action {
public:
static constexpr unsigned type = type_flag('s');
slide(unsigned oper) : action(slide::type | (oper & 0b11)) {}
slide(const action& a = {}) : action(a) {}
public:
board::reward apply(board& b) const {
return b.slide(event());
}
std::ostream& operator >>(std::ostream& out) const {
return out << '#' << ("URDL")[event() & 0b11];
}
std::istream& operator <<(std::istream& in) {
if (in.peek() == '#' && in) {
char v;
in.ignore(1) >> v;
const char* opc = "URDL";
unsigned oper = std::find(opc, opc + 4, v) - opc;
if (oper < 4) {
operator= (action::slide(oper));
return in;
}
}
in.setstate(std::ios::failbit);
return in;
}
protected:
action& reinterpret(const action* a) const { return *new (const_cast<action*>(a)) slide(*a); }
static __attribute__((constructor)) void init() { entries()[type_flag('s')] = new slide; }
};
class action::place : public action {
public:
static constexpr unsigned type = type_flag('p');
place(unsigned pos, unsigned tile, unsigned hint) : action(place::type | (pos & 0x0f) | ((tile & 0x0f) << 4) | ((hint & 0x0f) << 8)) {}
place(const action& a = {}) : action(a) {}
unsigned position() const { return event() & 0x0f; }
unsigned tile() const { return (event() >> 4) & 0x0f; }
unsigned hint() const { return (event() >> 8) & 0x0f; }
public:
board::reward apply(board& b) const {
return b.place(position(), tile(), hint());
}
std::ostream& operator >>(std::ostream& out) const {
const char* idx = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ?";
return out << idx[position()] << idx[std::min(tile(), 36u)] << idx[std::min(hint(), 36u)];
}
std::istream& operator <<(std::istream& in) {
const char* idx = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ";
if (in.peek() != '#' && in) {
char p, t, h;
in >> p >> t >> h;
unsigned pos = std::find(idx, idx + 16, p) - idx;
unsigned tile = std::find(idx, idx + 36, t) - idx;
unsigned hint = std::find(idx, idx + 36, h) - idx;
operator =(action::place(pos, tile, hint));
return in;
}
in.setstate(std::ios::failbit);
return in;
}
protected:
action& reinterpret(const action* a) const { return *new (const_cast<action*>(a)) place(*a); }
static __attribute__((constructor)) void init() { entries()[type_flag('p')] = new place; }
};