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aye, i intend to distribute Windows binaries as soon as i understand the Windows ecosystem and experience better (here, as i have many times, i will point out the irony of my employment at Microsoft). windows dev has been very strange in my recent experience. like, there's no shared lib folder that everyone develops against? you just copy your own libs into your own directory? and then assume everything you build against is in that build directory? then redistribute the libs you need? madness. i would recommend you to #2071, but you just commented there =]. #1966 is probably also relevant. thank you for the kind words, and i'll be frank: windows knowledge is in very, very short supply on this project. #1966 wants a Visual Studio project file and some directions. put that together for us, and you've just become an essential contributor. and with that, i'd have a much better understanding of what and how to install. like, if people are building against their own copies, i'd assume you just want DLLs in a ZIP, which you can unpack where you'd like. do you even typically have an installer for libraries in this environment? help me rgwood i have no idea what i'm doing i am eight |
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I'd love to start messing around with Notcurses on Windows. But I've found MSYS2 to be a barrier - I had some install issues and tbh it just feels a bit alien to me as a Windows developer. I totally get the appeal for *nix-centric projects and developers, that's just not me.
However, I don't have any real need to build from source - I'd be fine with prebuilt DLLs+EXEs. The package manager situation on Windows is... complicated, but one simple option might be to just publish a zip of the Windows build output with each GitHub release.
P.S. Notcurses is incredibly cool and I love the demos you've built for it. Keep up the fantastic work :)
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