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Original .exe is included into the repo, but still
How to build it:
Originally I used Microsoft Visual C++ 6.0 to build it. I guess it's easy now to achieve the same using any version of Microsoft Visual Studio Express or even any other C/C++ IDE for Windows. I've done this using CodeBlocks one time.
The steps are:
0. Ensure you have DirectX SDK installed
1. Setup simple windows GUI project
2. Set "src/xetris.ico" as application icon
3. Add "src/saveloaddialog.rc" to project resources
4. Add all .h and .cpp files in "src" folder to the project
5. Add DXSDK "Include" and "Lib" folders to compiler and linker search paths