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game.html
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game.html
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<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="fr" lang="fr">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>CRYPTRIS</title>
<link href="css/fonts.css" rel="stylesheet" media="screen">
<link rel="stylesheet" type="text/css" href="css/style.css">
<link href='fonts/inconsolata-bold.ttf' rel='stylesheet' type='text/css'>
<link href='fonts/quantico-bold.woff' rel='stylesheet' type='text/css'>
<link href='http://fonts.googleapis.com/css?family=Geo|Inconsolata|Quantico:700' rel='stylesheet' type='text/css'>
</head>
<body>
<div id="container" class="bg-circuits">
<div class="trick-font" style="font: Inconsolata;">.</div>
<div class="trick-font" style="font: 700 Quantico;">.</div>
<canvas id="main_scene"></canvas>
</div>
<!--LOAD EXTERNAL JS FILE-->
<script type="text/javascript" src="./vendor/jquery-1.10.2.min.js"></script>
<script type="text/javascript" src="./vendor/dat.gui.min.js"></script>
<script type="text/javascript" src="./vendor/caat.js"></script>
<!--LOAD CUSTOM JS FILE-->
<script type="text/javascript" src="./js/prototype-additions.js"></script>
<script type="text/javascript" src="./js/game_engine/ia.js"></script>
<script type="text/javascript" src="./js/game_engine/game_debug.js"></script>
<script type="text/javascript" src="./js/game_engine/global.js"></script>
<script type="text/javascript" src="./js/game_engine/game.js"></script>
<script type="text/javascript" src="./js/game_engine/controls.js"></script>
<script type="text/javascript" src="./js/game_engine/game_box.js"></script>
<script type="text/javascript" src="./js/game_engine/info_column.js"></script>
<script type="text/javascript" src="./js/game_engine/message_columns.js"></script>
<script type="text/javascript" src="./js/game_engine/key_columns.js"></script>
<script type="text/javascript" src="./js/scenes/create_key_scene.js"></script>
<script type="text/javascript" src="./js/scenes/play_scene.js"></script>
<script type="text/javascript" src="./js/preloaded_images.js"></script>
<script type="text/javascript" src="./js/jeu.js"></script>
</body>
<!--
#### Test the game
'r' => Generate a key.
'b' => Load a 8 column board with the message 24
'c' => Load a 10 column board with the message 78
'd' => Load a 12 column board with the message 31
Test the Create Key test
'a' => load the create_key screen.
'e' => launch the computer process
To switch at a specific dialog, in the console :
currentGame.switchDialog(dialogNumber);
To know the current dialog number :
currentGame.currentDialog();
-->
</html>