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Supports mobile? #191

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ghost opened this issue Dec 19, 2016 · 3 comments
Open

Supports mobile? #191

ghost opened this issue Dec 19, 2016 · 3 comments
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@ghost
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ghost commented Dec 19, 2016

How i can set quintus for mobile screen support?

@viki53
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viki53 commented Dec 20, 2016

Hi,

Have you tried using the maximize option on setup?

With the right viewport meta tag, this should do the trick.

@ghost
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ghost commented Dec 21, 2016

@viki53 Thanks for your response!
I used scaleToFit:true and
<meta name="viewport" content="width=device-width, user-scalable=0, minimum-scale=1.0, maximum-scale=1.0"/>

works great!!

Except for something. On iphone's there's 2 sprites that doesn't render. But sounds and all other stuff works.

@viki53
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viki53 commented Dec 21, 2016

Great!

About those sprites, did you investigate a little?

Try opening a dedicated issue if the problem persists… 😉

@viki53 viki53 added the invalid label Dec 21, 2016
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