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Could you post a raw wav files that exhibit what you are saying? In one track, record the raw audio coming from the guitar (no effects, no EQ) and in another track, record the synthesized output using a simple sound patch (e.g. synthesized triangle wave). Also, please prepare a brief description (readme file) of the audio file(s) with annotations where the false notes detection are (e.g. 0:30 false harmonic, 1.45 ghost note). |
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Hi, I want ask if the problem comes with notes of different strings, intercrossing detection, or it's the harmonic of the same string, one octave higher? In general, the guitar to MIDI conversion has traditionally a lot of different issues. It generates ghost notes here and there, especially with some hand/picking techniques. Optimization is possible of a particular problem. |
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First of all, I'm quite enthusiast about this project, although I'm absolutely out of the hardware electronics world.
One thing that I'm curious about (being a tripleplay user and having been a GK3 owner too) is if there is a reliable method to avoid the false harmonics.
I tried TP mainly for transcribing, but there is a compromise between sensitivity and false notes detection, that sometimes makes me lose more time editing the score than entering the notes manually.
Is it possible to set up a steep band pass filter for any string, and eventually also make some additional digital processing to avoid this problem?
I use at the moment a neoprene dumper at the bridge, and light string gauge (009) on my stratocaster, that kinda works, but playing that way is a nightmare... absolutely not good for capturing even a brief realtime performance. I use it for inputting and editing short phrases.
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